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General Tabletop Discussion
*TTRPGs General
PCs using their abilities - a favor to the party?
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3882266" data-attributes="member: 20805"><p>Good thing my game table isn't a democracy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The preferable answer is for all parties involved in the team event to compromise to a degree. That means if a player wishes to RP the IC link to a diety's good graces, the other players should be willing to RP along, with tithes or short prayers.. or even conversion as a 'follower' of the Cleric's faith.... or if able to, play the bitter athiest/other religion and *refuse* treatment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>THe whole of point of the game is to have fun, and if play style regarding healing stifles fun..then something needs changed <em>for that game table</em>.</p><p></p><p></p><p>The exclusive CR+4 games I was in tended to be a result of a DM miscalculating the groups effectiveness and deciding to ramp up the power of the bad guys as a counter... rather than keeping the CRs roughly equivilent and using tactics/terrain and combo encounters to shake things up.</p><p> Of course, we kinda brought it on ourselves a couple times... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3882266, member: 20805"] Good thing my game table isn't a democracy :) The preferable answer is for all parties involved in the team event to compromise to a degree. That means if a player wishes to RP the IC link to a diety's good graces, the other players should be willing to RP along, with tithes or short prayers.. or even conversion as a 'follower' of the Cleric's faith.... or if able to, play the bitter athiest/other religion and *refuse* treatment :) THe whole of point of the game is to have fun, and if play style regarding healing stifles fun..then something needs changed [i]for that game table[/i]. The exclusive CR+4 games I was in tended to be a result of a DM miscalculating the groups effectiveness and deciding to ramp up the power of the bad guys as a counter... rather than keeping the CRs roughly equivilent and using tactics/terrain and combo encounters to shake things up. Of course, we kinda brought it on ourselves a couple times... :p [/QUOTE]
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PCs using their abilities - a favor to the party?
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