Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
PCs using their abilities - a favor to the party?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 3882363" data-attributes="member: 78"><p>What's wrong with these groups? If the characters get along fairly well, then cooperation should follow. And if the characters don't get along, then why are they in the group together? Without at least some teamwork, what benefit is there to having a party? </p><p></p><p></p><p></p><p>Since healing 100 points a round isn't particularly sustainable, I'd hope the cleric considers other options besides spending his action every round to apply bandaids. Typically, dead giants don't do much damage, and clerics aren't exactly lacking in offensive options especially by 10+ levels. The cleric can also cast some buff spells ahead of time to reduce the damage the group takes. </p><p></p><p>Moreover, it's not like non fighters are so terribly fragile in DnD. It's hardly a given the rogue or cleric will have less AC than a fighter, and emphasizing Con goes a long way towards making up for a weak HD size. Healing spells, with a few exceptions, are touch range anyway so the cleric is pretty much always going to be on the front lines.</p><p></p><p>Finally, why should the cleric be the one who suffers because the barbarian wanted to upgrade his magic sword instead of AC boosting gear? Of course, that means less damage, which can mean longer fights, which also means more damage taken and more spells used.</p></blockquote><p></p>
[QUOTE="Victim, post: 3882363, member: 78"] What's wrong with these groups? If the characters get along fairly well, then cooperation should follow. And if the characters don't get along, then why are they in the group together? Without at least some teamwork, what benefit is there to having a party? Since healing 100 points a round isn't particularly sustainable, I'd hope the cleric considers other options besides spending his action every round to apply bandaids. Typically, dead giants don't do much damage, and clerics aren't exactly lacking in offensive options especially by 10+ levels. The cleric can also cast some buff spells ahead of time to reduce the damage the group takes. Moreover, it's not like non fighters are so terribly fragile in DnD. It's hardly a given the rogue or cleric will have less AC than a fighter, and emphasizing Con goes a long way towards making up for a weak HD size. Healing spells, with a few exceptions, are touch range anyway so the cleric is pretty much always going to be on the front lines. Finally, why should the cleric be the one who suffers because the barbarian wanted to upgrade his magic sword instead of AC boosting gear? Of course, that means less damage, which can mean longer fights, which also means more damage taken and more spells used. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
PCs using their abilities - a favor to the party?
Top