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"PCs usually die of stupidity"
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2342793" data-attributes="member: 22882"><p>By not being as paranoid as I am as a player. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>Actually, this has applied to almost every campaign I'm in. I tend to make savvy, defensive-minded PCs with a streak of (usually justified) paranoia. These PCs tend to survive because they watch their backs, take save-upping items over uber-1337 death sw0rds of d00mz0rz, and stick close to other characters who compliment their strengths.</p><p></p><p>No one else ever takes this example to heart. I couldn't tell you the number of PCs I've seen die from situations that should have been <em>painfully</em> obvious both to the players and to the (allegedly Int 15, Wis 15) characters. I'm talking telescoped a mile away because the DM intended for the party to understand the danger.</p><p></p><p>Nope.</p><p></p><p>With that said, nothing kills PCs like overstepping their bounds. Just last session I had one who had just seen a (<em>much</em> more powerful in combat) ally get smacked down right next to him, had been himself grappled and mauled by <em>one</em> of the four opponents ringing him, who had been given the option to surrender <em>twice</em>, who could have dimension doored away... pick up his swords while prone and attack four boss enemies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2342793, member: 22882"] By not being as paranoid as I am as a player. :] Actually, this has applied to almost every campaign I'm in. I tend to make savvy, defensive-minded PCs with a streak of (usually justified) paranoia. These PCs tend to survive because they watch their backs, take save-upping items over uber-1337 death sw0rds of d00mz0rz, and stick close to other characters who compliment their strengths. No one else ever takes this example to heart. I couldn't tell you the number of PCs I've seen die from situations that should have been [I]painfully[/I] obvious both to the players and to the (allegedly Int 15, Wis 15) characters. I'm talking telescoped a mile away because the DM intended for the party to understand the danger. Nope. With that said, nothing kills PCs like overstepping their bounds. Just last session I had one who had just seen a ([I]much[/I] more powerful in combat) ally get smacked down right next to him, had been himself grappled and mauled by [I]one[/I] of the four opponents ringing him, who had been given the option to surrender [I]twice[/I], who could have dimension doored away... pick up his swords while prone and attack four boss enemies. :confused: [/QUOTE]
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