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PCs who don't seem to want to meet
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<blockquote data-quote="Janx" data-source="post: 5666564" data-attributes="member: 8835"><p>Most groups seem to operate on the premise that if a player shows up to the table, their PC will be allowed to join the party (nobody auditions or interviews a PC and sends them packing).</p><p></p><p>Thats not to say players aren't stupid and don't sit by the fire, refusing to join the party. As this thread says, quite the opposite.</p><p></p><p></p><p>However, because of this default meta-game acceptance of new PCs, the party is stuck accepting PC that in reality, they would never allow.</p><p></p><p>This is a case of a player abusing the Auto-Acceptance rule.</p><p></p><p>Therefore, in my games, players are expected to make PCs that would be accepted by the party.</p><p></p><p>That means you can't make a loner PC that doesn't want to join the party. You can play a backstabbing traitor who the party would have killed had they run the standard background check for an NPC.</p><p></p><p>that means you can't play the evil drow elf to join the party of paladins who like to go rescuing kidnapped princesses.</p><p></p><p>that means you can't run an elf hating dwarven bigot in a party of elves in the middle of the elven nation.</p><p></p><p>it ain't rocket science. Like folks have suggested about making them siblings, have common ties, etc. You must make a PC that can justify being part of the group or you have violated the very principle of party-based gaming</p></blockquote><p></p>
[QUOTE="Janx, post: 5666564, member: 8835"] Most groups seem to operate on the premise that if a player shows up to the table, their PC will be allowed to join the party (nobody auditions or interviews a PC and sends them packing). Thats not to say players aren't stupid and don't sit by the fire, refusing to join the party. As this thread says, quite the opposite. However, because of this default meta-game acceptance of new PCs, the party is stuck accepting PC that in reality, they would never allow. This is a case of a player abusing the Auto-Acceptance rule. Therefore, in my games, players are expected to make PCs that would be accepted by the party. That means you can't make a loner PC that doesn't want to join the party. You can play a backstabbing traitor who the party would have killed had they run the standard background check for an NPC. that means you can't play the evil drow elf to join the party of paladins who like to go rescuing kidnapped princesses. that means you can't run an elf hating dwarven bigot in a party of elves in the middle of the elven nation. it ain't rocket science. Like folks have suggested about making them siblings, have common ties, etc. You must make a PC that can justify being part of the group or you have violated the very principle of party-based gaming [/QUOTE]
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