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<blockquote data-quote="Janx" data-source="post: 5666678" data-attributes="member: 8835"><p>I was being facetious. It was presumably noble to the cleric. And since it was a "holy" mission, it probably needed some supervision by a better authority of right and wrong such as yourself.</p><p></p><p></p><p></p><p>Quite the opposite actually. sociopaths don't see people as people, merely objects to be manipulated. In their mind, there is no rationalization, they simply don't value you.</p><p></p><p>Whereas normal people rationalize having affairs, embezzling money, not paying their taxes or their bills, rounding up citizens and putting them in camps, etc. And all these things are done by otherwise "good" people.</p><p></p><p>So yes, there is quite a bit you can rationalize your paladin to be able to do.*</p><p></p><p>*not that you personally want to, but any such limitation is artificially put there by you and just as easily removed.</p><p></p><p></p><p></p><p></p><p></p><p>Your GM goofed up in making a hook that only appealed to 1 PC. he should have made sure there was broad appeal or at least allegiance (if the cleric was your stupid brother, you may have rationalized going along to keep him out of trouble and to see what this nefarious mission was about).</p><p></p><p>Your group of players goofed up, because you you violated the metagame rule that you're all granted permission to join the party (and virtually expected to do so), despite that not making any sense to do so.</p><p></p><p>I did leave that dark elf vs. nazi party clause in there for a reason.</p></blockquote><p></p>
[QUOTE="Janx, post: 5666678, member: 8835"] I was being facetious. It was presumably noble to the cleric. And since it was a "holy" mission, it probably needed some supervision by a better authority of right and wrong such as yourself. Quite the opposite actually. sociopaths don't see people as people, merely objects to be manipulated. In their mind, there is no rationalization, they simply don't value you. Whereas normal people rationalize having affairs, embezzling money, not paying their taxes or their bills, rounding up citizens and putting them in camps, etc. And all these things are done by otherwise "good" people. So yes, there is quite a bit you can rationalize your paladin to be able to do.* *not that you personally want to, but any such limitation is artificially put there by you and just as easily removed. Your GM goofed up in making a hook that only appealed to 1 PC. he should have made sure there was broad appeal or at least allegiance (if the cleric was your stupid brother, you may have rationalized going along to keep him out of trouble and to see what this nefarious mission was about). Your group of players goofed up, because you you violated the metagame rule that you're all granted permission to join the party (and virtually expected to do so), despite that not making any sense to do so. I did leave that dark elf vs. nazi party clause in there for a reason. [/QUOTE]
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