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*TTRPGs General
PCs who kill everyone that attacks them
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<blockquote data-quote="Kestrel" data-source="post: 1207350" data-attributes="member: 384"><p>I pretty much play my NPCs according to the personality I created for them. Some of them grovel when beaten, some spit in the pcs face, some look for ways to escape, some look to help the pcs in return for freedom, some try to trick the pcs to attempt to kill them a later day. </p><p></p><p>Theres no standard response with my npcs and that may very well lead to the party killing everyone they end up fighting. I guess its something Ill have to deal with in trying to play the NPCs realistically, as opposed to chits on a battlemat. </p><p></p><p>In a perfect game, the players would try to see NPCs as a part of the world and as real people, unfortunately, a lot of players adopt the attitude of the party vs. anyone the DM represents. Its sad, because it reduces the game to something like a comp game. (Temple of Elemental Evil crpg is a perfect example of this). Something I really dont want to spend time working on as a DM.</p></blockquote><p></p>
[QUOTE="Kestrel, post: 1207350, member: 384"] I pretty much play my NPCs according to the personality I created for them. Some of them grovel when beaten, some spit in the pcs face, some look for ways to escape, some look to help the pcs in return for freedom, some try to trick the pcs to attempt to kill them a later day. Theres no standard response with my npcs and that may very well lead to the party killing everyone they end up fighting. I guess its something Ill have to deal with in trying to play the NPCs realistically, as opposed to chits on a battlemat. In a perfect game, the players would try to see NPCs as a part of the world and as real people, unfortunately, a lot of players adopt the attitude of the party vs. anyone the DM represents. Its sad, because it reduces the game to something like a comp game. (Temple of Elemental Evil crpg is a perfect example of this). Something I really dont want to spend time working on as a DM. [/QUOTE]
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