Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PCs With Recharging Abilities... Why Not?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4166131" data-attributes="member: 2067"><p>I'm confused, if you have a per-encounter power, isn't it in your best interest to use it at some point during the encounter? Barring some strategic niftiness, there's basically going to be two options: use it when you're at full power and give your team an early edge, or use it when you're starting to get weak, to come back from behind. Most of the time, you're better off launching it right away, in case something crazy happens and your second opportunity slips through your fingers.</p><p></p><p>If an encounter is 5 rounds, and your average party size is 5, you'll even get well-coordinated teams blasting at least one encounter power per round.</p><p></p><p>There's a 100% chance that smart players will use their encounter power during an encounter.</p><p></p><p>With a recharge mechanic, the choice gets simpler. If I need it, I use it. There's a not-half-bad chance I'll be able to use it again by the next time I need it.</p><p></p><p>All the possibility of the recharge does is say that I might be able to spend one more round unleashing might against my enemies.</p><p></p><p>Really, I don't care if my PC's can end a battle with "I nuke them."</p><p></p><p>It's not going to be a whole lot different in the 5th round of combat when the last enemy only has 8 hp left anyway. When anything can kill the critter, I really don't mind it being a powerful ability that kills them.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4166131, member: 2067"] I'm confused, if you have a per-encounter power, isn't it in your best interest to use it at some point during the encounter? Barring some strategic niftiness, there's basically going to be two options: use it when you're at full power and give your team an early edge, or use it when you're starting to get weak, to come back from behind. Most of the time, you're better off launching it right away, in case something crazy happens and your second opportunity slips through your fingers. If an encounter is 5 rounds, and your average party size is 5, you'll even get well-coordinated teams blasting at least one encounter power per round. There's a 100% chance that smart players will use their encounter power during an encounter. With a recharge mechanic, the choice gets simpler. If I need it, I use it. There's a not-half-bad chance I'll be able to use it again by the next time I need it. All the possibility of the recharge does is say that I might be able to spend one more round unleashing might against my enemies. Really, I don't care if my PC's can end a battle with "I nuke them." It's not going to be a whole lot different in the 5th round of combat when the last enemy only has 8 hp left anyway. When anything can kill the critter, I really don't mind it being a powerful ability that kills them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PCs With Recharging Abilities... Why Not?
Top