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<blockquote data-quote="Cergorach" data-source="post: 1123114" data-attributes="member: 725"><p>I was thinking more like multiple documents that are a single product. One would be the concept book where the user would see all the options, you would select the option he likes/wants and a different document would then incorporate all of the options selected. The data would just be retrieved from a different document, so i don't think that would be a problem. The final document would be a setting/adventure customized to the wishes of the user and ready to print out with only the information desired by the user. You could even do it in chapters/parts, when the party does x the document would then follow path x (so the things that the party does will have a big effect on the outcome of the story).</p><p></p><p>It would probably be a lot of extra work, but the user would see everything and can then appreciate the options presented. And because the setting/adventure would be so flexible it would appeal to more people and so should theoretically generate more income.</p><p></p><p>I thought that Clark's conclusion was, utilize the medium and don't try to imitate a different medium? As for the programming, it shouldn't really be that big of a script (if this, then insert this, if that, then insert that). Ideally a script should be written that would do all of the booring repetative stuff.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 1123114, member: 725"] I was thinking more like multiple documents that are a single product. One would be the concept book where the user would see all the options, you would select the option he likes/wants and a different document would then incorporate all of the options selected. The data would just be retrieved from a different document, so i don't think that would be a problem. The final document would be a setting/adventure customized to the wishes of the user and ready to print out with only the information desired by the user. You could even do it in chapters/parts, when the party does x the document would then follow path x (so the things that the party does will have a big effect on the outcome of the story). It would probably be a lot of extra work, but the user would see everything and can then appreciate the options presented. And because the setting/adventure would be so flexible it would appeal to more people and so should theoretically generate more income. I thought that Clark's conclusion was, utilize the medium and don't try to imitate a different medium? As for the programming, it shouldn't really be that big of a script (if this, then insert this, if that, then insert that). Ideally a script should be written that would do all of the booring repetative stuff. [/QUOTE]
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