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PEACH: Homebrew Fighter sub-class
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<blockquote data-quote="Undrave" data-source="post: 7836608" data-attributes="member: 7015698"><p>I see I see... Now I need to find a decent name to cut down on the 'mountain' aspect. I think it muddies the waters a bit. </p><p></p><p>I would actually like to focus a bit more on the less standard skill choices. Arcana, History, Medicine, Religion and Performance, for example are all skills I'd like to favour. Performance is in there because I think Dancing Mantis Style is one of the better ones I came up with, though <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> Note that it activates once per action and not per turn so you can still get it off when you make a off-hand attack and when you use Action Surge, by design.</p><p></p><p>I was thinking I could take Eagle Eye Style and Fell Scorpion Style and sort of frankenstein them together instead? Do you think the Potion/Poison thing plus the possibility to inflict a debuff would be too strong put together? I also can't help but feel like Regal Lion Style isn't strong enough but I'm not sure what to do. </p><p></p><p>What six skills would you favour? </p><p></p><p>Also, what do you think of the lv 7 ribbon ability? </p><p></p><p>As for the Divine Style and Saving Throws, the problem is that not all saving throws are being equal. I originally envisioned the four I have linked to the four Saves a Fighter doesn't start with, but who would ever pick Intelligence or Charisma saves? Most Fighters would probably go with Dexterity Saving throw, and a few with Wisdom.</p></blockquote><p></p>
[QUOTE="Undrave, post: 7836608, member: 7015698"] I see I see... Now I need to find a decent name to cut down on the 'mountain' aspect. I think it muddies the waters a bit. I would actually like to focus a bit more on the less standard skill choices. Arcana, History, Medicine, Religion and Performance, for example are all skills I'd like to favour. Performance is in there because I think Dancing Mantis Style is one of the better ones I came up with, though :p Note that it activates once per action and not per turn so you can still get it off when you make a off-hand attack and when you use Action Surge, by design. I was thinking I could take Eagle Eye Style and Fell Scorpion Style and sort of frankenstein them together instead? Do you think the Potion/Poison thing plus the possibility to inflict a debuff would be too strong put together? I also can't help but feel like Regal Lion Style isn't strong enough but I'm not sure what to do. What six skills would you favour? Also, what do you think of the lv 7 ribbon ability? As for the Divine Style and Saving Throws, the problem is that not all saving throws are being equal. I originally envisioned the four I have linked to the four Saves a Fighter doesn't start with, but who would ever pick Intelligence or Charisma saves? Most Fighters would probably go with Dexterity Saving throw, and a few with Wisdom. [/QUOTE]
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