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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Peerless Archer FLetching ability-Silver Marches
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<blockquote data-quote="kreynolds" data-source="post: 268542" data-attributes="member: 2829"><p>Any smart player with a bow that sights an enemy will immediately begin lobbing arrows in that direction, and if you have Distant Shot, your range limit is defined only by how far you can see.</p><p></p><p>A shortbow has a maximum range (without feats or enhancements) of 600 feet.</p><p></p><p>A composite shortbow has a maximum range (without feats or enhancements) of 700 feet.</p><p></p><p>A longbow has a maximum range (without feats or enhancements) of 1000 feet.</p><p></p><p>A composite longbow has a maximum range (without feats or enhancements) of 1100 feet.</p><p></p><p>Thrown weapons are limited to 5 range increments, not 10.</p><p></p><p>A javelin has a maximum range (without feats or enhancements) of 150 feet.</p><p></p><p>Thrown weapons have a serious disadvantage with range when compared to bows and the like. Every single player in my games, when they have the range, they use it. The shorter range is always significant when <strong>a)</strong> You don't have to worry about your weapon breaking or losing it or <strong>b]</strong> when someone else has a bow or the like.</p><p></p><p>Just look at the ranges and you should see why I don't have a problem with arrows priced the way they are. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I don't have my copy of Silver Marches with me right now, and I'm not interested in doing the math right this second, so how much do you end up saving in XP by rounding down?</p></blockquote><p></p>
[QUOTE="kreynolds, post: 268542, member: 2829"] Any smart player with a bow that sights an enemy will immediately begin lobbing arrows in that direction, and if you have Distant Shot, your range limit is defined only by how far you can see. A shortbow has a maximum range (without feats or enhancements) of 600 feet. A composite shortbow has a maximum range (without feats or enhancements) of 700 feet. A longbow has a maximum range (without feats or enhancements) of 1000 feet. A composite longbow has a maximum range (without feats or enhancements) of 1100 feet. Thrown weapons are limited to 5 range increments, not 10. A javelin has a maximum range (without feats or enhancements) of 150 feet. Thrown weapons have a serious disadvantage with range when compared to bows and the like. Every single player in my games, when they have the range, they use it. The shorter range is always significant when [b]a)[/b] You don't have to worry about your weapon breaking or losing it or [b]b][/b] when someone else has a bow or the like. Just look at the ranges and you should see why I don't have a problem with arrows priced the way they are. :) I don't have my copy of Silver Marches with me right now, and I'm not interested in doing the math right this second, so how much do you end up saving in XP by rounding down? [/QUOTE]
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Peerless Archer FLetching ability-Silver Marches
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