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PEG's The Last Parsec: Scientorium - A Classic SciFi Space Opera Full of Wonder, Horror, and the Unk
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<blockquote data-quote="Neuroglyph" data-source="post: 7657205" data-attributes="member: 85633"><p><strong>Pinnacle Entertainment’s</strong> <strong><em>Savage Worlds RPG</em></strong> rules have demonstrated time and again to be one of the most portable game systems around. Though its roots are founded in the <strong><em>Dead Lands RPG</em></strong> and its <em>Tales of the Weird West</em>, the system has provided the backbone of dozens of Official and Third Party campaign settings of all genres – high fantasy, comic book superhero, horror, and science fiction.</p><p>[PRBREAK][/PRBREAK]</p><p><span style="font-size: 12px">[align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66270[/align]Just last fall, <strong>PEG</strong> released a new science fiction campaign setting through a very successful <a href="https://www.kickstarter.com/projects/545820095/the-last-parsec-savage-worlds" target="_blank"><strong>Kickstarter Campaign</strong></a> for <strong><em>Savage Worlds Deluxe</em></strong>, the most recent edition of the Core Rules. From that Kickstarter emerged <strong><em>Scientorium</em></strong>, one of three new setting books for <strong><em>The Last Parsec</em></strong>, which takes heroic characters to an massive ancient library filled with danger and mystery hidden in the vast reaches of deep space.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><u>The Last Parsec: Scientorium</u></strong></span></p><ul> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Writers</strong>: Timothy Brian Brown</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Editing/Development</strong>: Clint Black, Jodi Black, Matthew Cutter, Shane Hensley, Thomas Shook</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Art/Illustrations</strong>: Carmen Sinek and Jon Taylor (cover); (interior) Aaron Acevedo, Max Davenport, Reza Ilyasa, Irina Kovaljova, David Lecossu, Chris Malidore, Aaron Riley, Carmen Sinek, Bryan Syme, Jon Taylor, Igor Vitkovskiy</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Publisher</strong>: Pinnacle Entertainment Group (PEG)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Year</strong>: 2014</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Media</strong>: PDF (98 pages)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Price</strong>: $9.99 (Available from <a href="http://www.rpgnow.com/product/142029/The-Last-Parsec-Scientorium&amp;filters=0_0_0_31813_0?affiliate_id=270466" target="_blank"><strong>RPGNow.com</strong></a>) </span></li> </ul><p><span style="font-size: 12px"><strong><em>The Last Parsec: </em></strong><strong><em>Scientorium</em></strong> is a setting source book for the use with <strong>Pinnacle Entertainment Group's</strong> <strong><em>The Last Parsec</em></strong> space opera universe and is designed to use the <strong><em>Savage World Core Rules </em></strong>and the <strong><em>Savage Worlds Science Fiction Companion </em></strong>for game play. <strong><em>Scientorium </em></strong>comes with setting rules, history and lore, and maps covering the strange ancient library in space, as well as its strange inhabitants and mysteries. In addition, the setting book comes with a massive Plot Point Campaign in which the heroes might well prevent the destruction of billions of lives, if not their own!</span></p><p><span style="font-size: 12px"></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><u>Production Quality</u></strong></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[align=left]http://www.enworld.org/forum/attachment.php?attachmentid=66271[/align]The production quality of the <strong><em>The Last Parsec: Scientorium</em></strong> is excellent, with brilliant writing and a gorgeous layout to display the book's contents. The use of fonts and border art are clearly designed to be evocative of a science fiction theme, and the overall presentation is clear and easy to reference. Headers and tables pop off the pages using a glowing electric blue text and borders, and the overall effect is pleasing to the eye and enjoyable to read.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><em>The Last Parsec: Scientorium</em></strong> has both PDF bookmarks and a table of contents which is hyperlinked throughout the PDF for quick navigation. There is also an index in the PDF, and although not hyperlinked like the table of contents, offers even more entries and cross references for finding specific information in the book</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px">The artwork and illustrations in <strong><em>The Last Parsec: Scientorium</em></strong> are quite stunning and gorgeous, and provide ample visions of the strange and alien for the GM and players to enjoy. The front cover depicting a space battle between a starship and alien entity is dramatic and exciting, and the interior illustrations definitely enhance the reading experience and the story. The maps are more designed to be diagrams than actual tactical map tiles, giving scope a basic geography to various locales discussed in the setting book – <strong><em>Scientorium</em></strong> is a massive place and would defy any reasonable attempt to map it! On the whole, the map/diagrams are not too bad, but it might have been a nice addition to include a couple tactical maps for use during encounters.</span></p><p><span style="font-size: 12px"></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><u>Cosmic Conundrums!</u></strong></span></p><p><span style="font-size: 12px">[align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66272[/align]<strong><em>The Last Parsec: Scientorium</em></strong> is an Adventure Setting, a Plot Point Campaign, and a selection of related Savage Tales all rolled into one sourcebook! <strong><em>Scientorium</em></strong> is divided into six chapters, each covering different facet of the setting, and provides ample content for a wide range of adventures.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><em>Chapter One</em> is a short overview of the background of the setting, specifically referencing an Ancient Empire possessing mind-boggling technologies and of the repository of knowledge it left behind – the <strong><em>Scientorium</em></strong>. This artificial construct in deep space is the focal point of this setting, and the author discusses here why various character types might be drawn to journey to this library-galactica to explore the secrets of this very old and strange place.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[align=left]http://www.enworld.org/forum/attachment.php?attachmentid=66273[/align]The <strong><em>Scientorium</em></strong> itself is described in some detail in <em>Chapter Two </em>and<em> Chapter Three</em>, along with setting rules for this ancient giant space station/super computer. The details and overall alien-ness that the author has created surrounding the <strong><em>Scientorium</em></strong> are reminiscent of classic SciFi novels like <em>Rendezvous with Rama</em> and <em>Ringworld</em>. The <strong><em>Scientorium</em></strong> is strange and dangerous, but also quite wondrous, and unraveling the mysteries of the place should prove incredibly entertaining with players who enjoy exploration as well as action.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><em>Chapter Four</em> details the Plot Point Campaign, entitled <em>Palimpsest</em>, in reference to an archeological term for ancient scroll which has been partially erased and re-written with new text, but where the old writing can be recovered and preserved. Without revealing too much of the Plot Point Campaign, it involves traveling across vast uncharted space to the <strong><em>Scientorium</em></strong>, and then using the knowledge found there to discover the location of an ancient derelict fleet full of unknown and presumably valuable technology. That is just the most basic outline of the Plot Point Campaign, and it contains all manner of shady characters, potential betrayal, and horrifying discoveries. Players will find their characters in a position where their every decision could mean life-or-death for millions and millions of sentient folk on dozens of planets – certainly the stuff of which Legendary Wild Cards are made!</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66274[/align]The author provides a selection of 13 <em>Savage Tales</em> in <em>Chapter Five</em>, a combination of plot development adventures, side quests, and strange events for the heroes to experience during their journey to the <strong><em>Scientorium</em></strong>, and concerning the alien artifact itself. The <em>Savage Tales</em> are each about a page or so in length, but are packed with action and adventure for a GM to breathe to life for his players.</span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px">Finally, <em>Chapter Six</em> is a sort of dramatis persona for <strong><em>The Last Parsec: Scientorium</em></strong>. It provides stats and descriptions of the NPCs who are integral to the Plot Point Campaign and the journey to the ancient library, as well as details about the mysterious aliens left to guard the secrets of the <strong><em>Scientroium</em></strong> – the bizarre and creepy looking <em>Librarians</em>.</span></p><p><span style="font-size: 12px"></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong>Overall Score</strong>: 8.4 <strong>out of</strong> 10.0</span></p><p><span style="font-size: 12px"></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><u>Conclusions</u></strong></span></p><p><span style="font-size: 12px"><strong><em></em></strong></span></p><p><span style="font-size: 12px"><strong><em>The Last Parsec: Scientorium</em></strong> is a fantastic space opera setting, well suited for players who enjoy not only a good SciFi mystery, but is great for players who also enjoy exploration, action, danger, and adventure! The writing is imaginative and the book is really quite a page-turner once the Plot Point Campaign starts to unfold for the Reader. GMs are likely to be easily inspired by the material in <strong><em>The Last Parsec: Scientorium</em></strong>, and will find there are plenty of ways to add side adventures and Savage Tales to make their own campaign a truly epic one. </span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And given the sheer volume of content and excellent storyline, the price for <strong><em>The Last Parsec: Scientorium</em></strong> is a real deal… well worth a look for GMs wanting to bring the awe and mystery of the universe to their <strong><em>SWRPG</em></strong> heroes!</span></p><p><span style="font-size: 12px"><strong></strong></span></p><p><span style="font-size: 12px"><strong></strong></span></p><p><span style="font-size: 12px"><strong>Editorial Note</strong>: This Reviewer purchased a copy of the product in PDF format from which this review was written.</span></p><p><span style="font-size: 12px"></span></p><p> <span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong><u>Grade Card (Ratings 0 to 10)</u></strong></span></p><ul> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Presentation</strong>: 8.5</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">- Design: 8.5 (Excellent writing and story; awesome scifi layout)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">- Illustrations: 8.5 (Cool cover art; some really great interior artwork for inspiration)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Content</strong>: 8.25</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">- Crunch: 8.0 (Solid use of SWRPG rules; great use of setting rules to drive the mystery)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px">- Fluff: 8.5 (Tons of content and backstory; plenty of ideas to inspire GMs to evolve the story)</span></li> <li data-xf-list-type="ul"><span style="font-size: 12px"><strong>Value</strong>: 8.5 (Amazing price for a ton of excellent campaign material!)</span></li> </ul></blockquote><p></p>
[QUOTE="Neuroglyph, post: 7657205, member: 85633"] [B]Pinnacle Entertainment’s[/B] [B][I]Savage Worlds RPG[/I][/B] rules have demonstrated time and again to be one of the most portable game systems around. Though its roots are founded in the [B][I]Dead Lands RPG[/I][/B] and its [I]Tales of the Weird West[/I], the system has provided the backbone of dozens of Official and Third Party campaign settings of all genres – high fantasy, comic book superhero, horror, and science fiction. [PRBREAK][/PRBREAK] [SIZE=3][align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66270[/align]Just last fall, [B]PEG[/B] released a new science fiction campaign setting through a very successful [URL="https://www.kickstarter.com/projects/545820095/the-last-parsec-savage-worlds"][B]Kickstarter Campaign[/B][/URL] for [B][I]Savage Worlds Deluxe[/I][/B], the most recent edition of the Core Rules. From that Kickstarter emerged [B][I]Scientorium[/I][/B], one of three new setting books for [B][I]The Last Parsec[/I][/B], which takes heroic characters to an massive ancient library filled with danger and mystery hidden in the vast reaches of deep space. [B][U]The Last Parsec: Scientorium[/U][/B][/SIZE] [LIST] [*][SIZE=3][B]Writers[/B]: Timothy Brian Brown[/SIZE] [*][SIZE=3][B]Editing/Development[/B]: Clint Black, Jodi Black, Matthew Cutter, Shane Hensley, Thomas Shook[/SIZE] [*][SIZE=3][B]Art/Illustrations[/B]: Carmen Sinek and Jon Taylor (cover); (interior) Aaron Acevedo, Max Davenport, Reza Ilyasa, Irina Kovaljova, David Lecossu, Chris Malidore, Aaron Riley, Carmen Sinek, Bryan Syme, Jon Taylor, Igor Vitkovskiy[/SIZE] [*][SIZE=3][B]Publisher[/B]: Pinnacle Entertainment Group (PEG)[/SIZE] [*][SIZE=3][B]Year[/B]: 2014[/SIZE] [*][SIZE=3][B]Media[/B]: PDF (98 pages)[/SIZE] [*][SIZE=3][B]Price[/B]: $9.99 (Available from [URL="http://www.rpgnow.com/product/142029/The-Last-Parsec-Scientorium&filters=0_0_0_31813_0?affiliate_id=270466"][B]RPGNow.com[/B][/URL]) [/SIZE] [/LIST] [SIZE=3][B][/B][B][I]The Last Parsec: [/I][/B][B][I]Scientorium[/I][/B] is a setting source book for the use with [B]Pinnacle Entertainment Group's[/B] [B][I]The Last Parsec[/I][/B] space opera universe and is designed to use the [B][I]Savage World Core Rules [/I][/B]and the [B][I]Savage Worlds Science Fiction Companion [/I][/B]for game play. [B][I]Scientorium [/I][/B]comes with setting rules, history and lore, and maps covering the strange ancient library in space, as well as its strange inhabitants and mysteries. In addition, the setting book comes with a massive Plot Point Campaign in which the heroes might well prevent the destruction of billions of lives, if not their own! [B][U]Production Quality[/U][/B] [align=left]http://www.enworld.org/forum/attachment.php?attachmentid=66271[/align]The production quality of the [B][I]The Last Parsec: Scientorium[/I][/B] is excellent, with brilliant writing and a gorgeous layout to display the book's contents. The use of fonts and border art are clearly designed to be evocative of a science fiction theme, and the overall presentation is clear and easy to reference. Headers and tables pop off the pages using a glowing electric blue text and borders, and the overall effect is pleasing to the eye and enjoyable to read. [B][I]The Last Parsec: Scientorium[/I][/B] has both PDF bookmarks and a table of contents which is hyperlinked throughout the PDF for quick navigation. There is also an index in the PDF, and although not hyperlinked like the table of contents, offers even more entries and cross references for finding specific information in the book The artwork and illustrations in [B][I]The Last Parsec: Scientorium[/I][/B] are quite stunning and gorgeous, and provide ample visions of the strange and alien for the GM and players to enjoy. The front cover depicting a space battle between a starship and alien entity is dramatic and exciting, and the interior illustrations definitely enhance the reading experience and the story. The maps are more designed to be diagrams than actual tactical map tiles, giving scope a basic geography to various locales discussed in the setting book – [B][I]Scientorium[/I][/B] is a massive place and would defy any reasonable attempt to map it! On the whole, the map/diagrams are not too bad, but it might have been a nice addition to include a couple tactical maps for use during encounters. [B][U]Cosmic Conundrums![/U][/B] [B][/B][align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66272[/align][B][I]The Last Parsec: Scientorium[/I][/B] is an Adventure Setting, a Plot Point Campaign, and a selection of related Savage Tales all rolled into one sourcebook! [B][I]Scientorium[/I][/B] is divided into six chapters, each covering different facet of the setting, and provides ample content for a wide range of adventures. [I]Chapter One[/I] is a short overview of the background of the setting, specifically referencing an Ancient Empire possessing mind-boggling technologies and of the repository of knowledge it left behind – the [B][I]Scientorium[/I][/B]. This artificial construct in deep space is the focal point of this setting, and the author discusses here why various character types might be drawn to journey to this library-galactica to explore the secrets of this very old and strange place. [align=left]http://www.enworld.org/forum/attachment.php?attachmentid=66273[/align]The [B][I]Scientorium[/I][/B] itself is described in some detail in [I]Chapter Two [/I]and[I] Chapter Three[/I], along with setting rules for this ancient giant space station/super computer. The details and overall alien-ness that the author has created surrounding the [B][I]Scientorium[/I][/B] are reminiscent of classic SciFi novels like [I]Rendezvous with Rama[/I] and [I]Ringworld[/I]. The [B][I]Scientorium[/I][/B] is strange and dangerous, but also quite wondrous, and unraveling the mysteries of the place should prove incredibly entertaining with players who enjoy exploration as well as action. [I]Chapter Four[/I] details the Plot Point Campaign, entitled [I]Palimpsest[/I], in reference to an archeological term for ancient scroll which has been partially erased and re-written with new text, but where the old writing can be recovered and preserved. Without revealing too much of the Plot Point Campaign, it involves traveling across vast uncharted space to the [B][I]Scientorium[/I][/B], and then using the knowledge found there to discover the location of an ancient derelict fleet full of unknown and presumably valuable technology. That is just the most basic outline of the Plot Point Campaign, and it contains all manner of shady characters, potential betrayal, and horrifying discoveries. Players will find their characters in a position where their every decision could mean life-or-death for millions and millions of sentient folk on dozens of planets – certainly the stuff of which Legendary Wild Cards are made! [align=right]http://www.enworld.org/forum/attachment.php?attachmentid=66274[/align]The author provides a selection of 13 [I]Savage Tales[/I] in [I]Chapter Five[/I], a combination of plot development adventures, side quests, and strange events for the heroes to experience during their journey to the [B][I]Scientorium[/I][/B], and concerning the alien artifact itself. The [I]Savage Tales[/I] are each about a page or so in length, but are packed with action and adventure for a GM to breathe to life for his players. Finally, [I]Chapter Six[/I] is a sort of dramatis persona for [B][I]The Last Parsec: Scientorium[/I][/B]. It provides stats and descriptions of the NPCs who are integral to the Plot Point Campaign and the journey to the ancient library, as well as details about the mysterious aliens left to guard the secrets of the [B][I]Scientroium[/I][/B] – the bizarre and creepy looking [I]Librarians[/I]. [B]Overall Score[/B]: 8.4 [B]out of[/B] 10.0 [B][U]Conclusions[/U][/B] [B][I] The Last Parsec: Scientorium[/I][/B] is a fantastic space opera setting, well suited for players who enjoy not only a good SciFi mystery, but is great for players who also enjoy exploration, action, danger, and adventure! The writing is imaginative and the book is really quite a page-turner once the Plot Point Campaign starts to unfold for the Reader. GMs are likely to be easily inspired by the material in [B][I]The Last Parsec: Scientorium[/I][/B], and will find there are plenty of ways to add side adventures and Savage Tales to make their own campaign a truly epic one. And given the sheer volume of content and excellent storyline, the price for [B][I]The Last Parsec: Scientorium[/I][/B] is a real deal… well worth a look for GMs wanting to bring the awe and mystery of the universe to their [B][I]SWRPG[/I][/B] heroes! [B] Editorial Note[/B]: This Reviewer purchased a copy of the product in PDF format from which this review was written. [B][U]Grade Card (Ratings 0 to 10)[/U][/B][/SIZE] [LIST] [*][SIZE=3][B]Presentation[/B]: 8.5[/SIZE] [*][SIZE=3]- Design: 8.5 (Excellent writing and story; awesome scifi layout)[/SIZE] [*][SIZE=3]- Illustrations: 8.5 (Cool cover art; some really great interior artwork for inspiration)[/SIZE] [*][SIZE=3][B]Content[/B]: 8.25[/SIZE] [*][SIZE=3]- Crunch: 8.0 (Solid use of SWRPG rules; great use of setting rules to drive the mystery)[/SIZE] [*][SIZE=3]- Fluff: 8.5 (Tons of content and backstory; plenty of ideas to inspire GMs to evolve the story)[/SIZE] [*][SIZE=3][B]Value[/B]: 8.5 (Amazing price for a ton of excellent campaign material!)[/SIZE] [/LIST] [/QUOTE]
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