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Pen and Paper D&D over the PC?
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<blockquote data-quote="Orius" data-source="post: 2078673" data-attributes="member: 8863"><p>I used to do the online gaming thing, but gave it up over a year ago. The TITANIC (huge, nothing) player turnover is what finally turned me off. I got tired of trying to put together a game and have maybe two regular players, plus the occaisonal gamer of the week who'd leave after a session or two. It was tough to work new players into the game, since sometimes they'd write up background that didn't fit into the campaign at all, or they'd write no background, and weren't at all interested in the campaign that had developed. I think the fact that everyone was complete strangers to each other helped to kill off group stability as well. I'd have to constantly try to recruit new players, and I was lucky when I managed to retain one for 2 or 3 months. And it wasn't just my game, a couple of other groups I was involved with disintegrated for the same reason mine finally did.</p></blockquote><p></p>
[QUOTE="Orius, post: 2078673, member: 8863"] I used to do the online gaming thing, but gave it up over a year ago. The TITANIC (huge, nothing) player turnover is what finally turned me off. I got tired of trying to put together a game and have maybe two regular players, plus the occaisonal gamer of the week who'd leave after a session or two. It was tough to work new players into the game, since sometimes they'd write up background that didn't fit into the campaign at all, or they'd write no background, and weren't at all interested in the campaign that had developed. I think the fact that everyone was complete strangers to each other helped to kill off group stability as well. I'd have to constantly try to recruit new players, and I was lucky when I managed to retain one for 2 or 3 months. And it wasn't just my game, a couple of other groups I was involved with disintegrated for the same reason mine finally did. [/QUOTE]
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