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Penalty for debilitating headaches?
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<blockquote data-quote="genshou" data-source="post: 2415995" data-attributes="member: 13164"><p>Busy... at work? Yeah, I guess I understand that. I wish I <em>could</em> slack off on the internet at work without anyone noticing, but my job doesn't even involve a computer, so...</p><p>It does work well with the idea that such a character would be gifted if you give them a spell power in exchange for the migraine.</p><p>Oh, I definitely know a sinus headache is coming on hours before it really hits me. And it does take a close second to migraines. But migraines are more sudden–at least in my case–so knowing about it only an hour ahead of time seems appropriate based on my experiences.</p><p>If I feel <em>any</em> kind of headache–but especially migraines–coming on and can spare a few hours, I take the appropriate medication with about a quart of water, put in a pair of earplugs, turn off the lights in my room, and lie in bed with an ice bag over my eyes and forehead. It does well to stave off the effects of the headaches, usually. But it prevents me from working (or adventuring), so it would be rather inconvenient for a heroic character.</p><p>I don’t know about it being a prestige class, but...</p><p></p><p>Drow take penalties to rolls when exposed to bright light, and are also stunned on the first round of exposure. Doesn’t that sound appropriate for someone in the middle of a migraine? I usually get migraines during the day, so I have to have either the ice bag or just a dry rag over my eyes to block the light streaming in from my bedroom window. Extreme sentitivity to light isn’t an add-on to migraine suffering rules, it’s a necessity. Some of the other stuff is overly complex, but I was just throwing out everything I could come up with (all of which applies all at once while I am suffering any given migraine, although I’m not sure of I’d really get a save bonus vs. Illusions <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>I like complexity (and so do my players), so it’s not a problem for me if the rules aren’t as simple as would be best for the average gamer.</p><p>Anyone who willingly triggers a migraine is insane. That’s all there is to it. But I do understand what you mean. The nausea and light sensitivity alone should be enough to keep anyone from willingly triggering a migraine in combat.</p><p></p><p>Complex my rule suggestion may be, but is it balanced in its current state? :\</p></blockquote><p></p>
[QUOTE="genshou, post: 2415995, member: 13164"] Busy... at work? Yeah, I guess I understand that. I wish I [I]could[/I] slack off on the internet at work without anyone noticing, but my job doesn't even involve a computer, so... It does work well with the idea that such a character would be gifted if you give them a spell power in exchange for the migraine. Oh, I definitely know a sinus headache is coming on hours before it really hits me. And it does take a close second to migraines. But migraines are more sudden–at least in my case–so knowing about it only an hour ahead of time seems appropriate based on my experiences. If I feel [I]any[/I] kind of headache–but especially migraines–coming on and can spare a few hours, I take the appropriate medication with about a quart of water, put in a pair of earplugs, turn off the lights in my room, and lie in bed with an ice bag over my eyes and forehead. It does well to stave off the effects of the headaches, usually. But it prevents me from working (or adventuring), so it would be rather inconvenient for a heroic character. I don’t know about it being a prestige class, but... Drow take penalties to rolls when exposed to bright light, and are also stunned on the first round of exposure. Doesn’t that sound appropriate for someone in the middle of a migraine? I usually get migraines during the day, so I have to have either the ice bag or just a dry rag over my eyes to block the light streaming in from my bedroom window. Extreme sentitivity to light isn’t an add-on to migraine suffering rules, it’s a necessity. Some of the other stuff is overly complex, but I was just throwing out everything I could come up with (all of which applies all at once while I am suffering any given migraine, although I’m not sure of I’d really get a save bonus vs. Illusions ;)) I like complexity (and so do my players), so it’s not a problem for me if the rules aren’t as simple as would be best for the average gamer. Anyone who willingly triggers a migraine is insane. That’s all there is to it. But I do understand what you mean. The nausea and light sensitivity alone should be enough to keep anyone from willingly triggering a migraine in combat. Complex my rule suggestion may be, but is it balanced in its current state? :\ [/QUOTE]
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