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Pendragon d20?
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<blockquote data-quote="Tyler Do'Urden" data-source="post: 346660" data-attributes="member: 4601"><p>Another book to take a look at for an effective approach to low-magic, high intrigue and swordplay approach to D&D is AEG's Swashbuckling Adventures. (I can't seem to stop plugging this book!)</p><p></p><p>Although intended for a setting later than the typical D&D mileu (Late Renaissance, Enlightenment), it's filled with rules that would work well for a setting like this, including:</p><p></p><p>Magic-less Paladins, Rangers, and Bards.</p><p></p><p>A "subtle-magic" caster (The Witch), much more appropriate to such a setting.</p><p></p><p>Appropriate non-magical classes (Courtiers, Noblemen, Assassins)</p><p></p><p>A non-magical cleric (The Inquisitor)- although somewhat based around hunting down magic users, with some slight modifications it could fill other roles.</p><p></p><p>Loads of prestige classes for swordfighting styles.</p><p></p><p>Hundreds of feats, many of which would be appropriate to any D&D setting (some of which would be especially appropriate for creating a non-spellcasting "divinity" system, such as Faith, Miracle Worker, and Blessing). In addition, there is also the Arcana feat system, which sounds like it could be a good replacement for the passions system.</p><p></p><p>Called shot, limb loss, and dramatic critical rules.</p><p></p><p>For low-magic adventuring, this book HAS IT ALL.</p></blockquote><p></p>
[QUOTE="Tyler Do'Urden, post: 346660, member: 4601"] Another book to take a look at for an effective approach to low-magic, high intrigue and swordplay approach to D&D is AEG's Swashbuckling Adventures. (I can't seem to stop plugging this book!) Although intended for a setting later than the typical D&D mileu (Late Renaissance, Enlightenment), it's filled with rules that would work well for a setting like this, including: Magic-less Paladins, Rangers, and Bards. A "subtle-magic" caster (The Witch), much more appropriate to such a setting. Appropriate non-magical classes (Courtiers, Noblemen, Assassins) A non-magical cleric (The Inquisitor)- although somewhat based around hunting down magic users, with some slight modifications it could fill other roles. Loads of prestige classes for swordfighting styles. Hundreds of feats, many of which would be appropriate to any D&D setting (some of which would be especially appropriate for creating a non-spellcasting "divinity" system, such as Faith, Miracle Worker, and Blessing). In addition, there is also the Arcana feat system, which sounds like it could be a good replacement for the passions system. Called shot, limb loss, and dramatic critical rules. For low-magic adventuring, this book HAS IT ALL. [/QUOTE]
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