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[Penny Arcade] Do you use "Magic!" too much or not enough?
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<blockquote data-quote="Herremann the Wise" data-source="post: 4984567" data-attributes="member: 11300"><p><span style="font-size: 9px"><em>By the way, I'm listening to "Believe it or Not" as I type my response. I've always liked your avatar!!!</em></span></p><p></p><p>My view is this: It is perfectly acceptable for the DM to pull things on the Players that they either don't understand and more than likely cannot do themselves. I have no problem with DMs saying "Because" or "Magic".</p><p></p><p>However [<span style="font-size: 9px"><em>Ooh, I love that key change</em></span>], I would have liked SOMEONE to have worked out the details involved. The level system in D&D in 3.x makes this a little awkward because sometimes you want your 5th level bad dude to pull off something pretty neat but that is either way above his level, or of an expense that makes you wonder why he doesn't just plane hop to the Bahamas with his loot. Communal rituals of 13 necromancers or the sacrifice of several virgins may be possible to achieve these grand results minus the expense and level required but please tell me the details - don't just say to me the DM "because" or "magic" or "you play join-the-dots". Such details give you a myriad of springboards for interaction and adventure. </p><p></p><p>As well, if you can't explain the details it may just be illogical or implausible (or possibly just boring), even in a fantasy setting. And don't wheel out the "well you're playing a game of Elves and Magic". Science fiction and fantasy in some ways has to be more accountable in terms of it's tropes and internal logic.</p><p></p><p>So yeah, details are not needed at the table by players or DM but as long as the details are worked out by someone out there, everyone's happy regardless of gamestyle.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4984567, member: 11300"] [SIZE="1"][I]By the way, I'm listening to "Believe it or Not" as I type my response. I've always liked your avatar!!![/I][/SIZE] My view is this: It is perfectly acceptable for the DM to pull things on the Players that they either don't understand and more than likely cannot do themselves. I have no problem with DMs saying "Because" or "Magic". However [[SIZE="1"][I]Ooh, I love that key change[/I][/SIZE]], I would have liked SOMEONE to have worked out the details involved. The level system in D&D in 3.x makes this a little awkward because sometimes you want your 5th level bad dude to pull off something pretty neat but that is either way above his level, or of an expense that makes you wonder why he doesn't just plane hop to the Bahamas with his loot. Communal rituals of 13 necromancers or the sacrifice of several virgins may be possible to achieve these grand results minus the expense and level required but please tell me the details - don't just say to me the DM "because" or "magic" or "you play join-the-dots". Such details give you a myriad of springboards for interaction and adventure. As well, if you can't explain the details it may just be illogical or implausible (or possibly just boring), even in a fantasy setting. And don't wheel out the "well you're playing a game of Elves and Magic". Science fiction and fantasy in some ways has to be more accountable in terms of it's tropes and internal logic. So yeah, details are not needed at the table by players or DM but as long as the details are worked out by someone out there, everyone's happy regardless of gamestyle. Best Regards Herremann the Wise [/QUOTE]
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[Penny Arcade] Do you use "Magic!" too much or not enough?
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