Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
People are Squishy (Abstract combat).
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dozen" data-source="post: 6066670" data-attributes="member: 6698275"><p>The <em>amount </em>of damage that can be dealt, however, is another story, which is what weapon dice represent. With a larger weapon, the hit covers a bigger area, thus not focusing the damage into one small point, and the more the weapon weighs, the more leverage you have to put into the blow to attack effectively. If it worked the way you imagine, heavy weapons would lose their only advantage, rendering them useless, and everybody in history would have used the fastest, tiniest skunkstabber they could find to fight each other. You can rip through me from chest to guts with a dagger all you want, I'm not going to die instantly unless you hit something important, if I suspect right and I'm lucky enough to have 4+ hit points. I'm still going to bleed out painfully without medical attention, but that's another story. There's a woman whose neck was held together by less tissue than Nick's in Harry Potter, but still survived because her spine was intact. Don't mistake critical hits and sneak attacks for the average.</p></blockquote><p></p>
[QUOTE="Dozen, post: 6066670, member: 6698275"] The [I]amount [/I]of damage that can be dealt, however, is another story, which is what weapon dice represent. With a larger weapon, the hit covers a bigger area, thus not focusing the damage into one small point, and the more the weapon weighs, the more leverage you have to put into the blow to attack effectively. If it worked the way you imagine, heavy weapons would lose their only advantage, rendering them useless, and everybody in history would have used the fastest, tiniest skunkstabber they could find to fight each other. You can rip through me from chest to guts with a dagger all you want, I'm not going to die instantly unless you hit something important, if I suspect right and I'm lucky enough to have 4+ hit points. I'm still going to bleed out painfully without medical attention, but that's another story. There's a woman whose neck was held together by less tissue than Nick's in Harry Potter, but still survived because her spine was intact. Don't mistake critical hits and sneak attacks for the average. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
People are Squishy (Abstract combat).
Top