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People are Squishy (Abstract combat).
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<blockquote data-quote="Balesir" data-source="post: 6067295" data-attributes="member: 27160"><p>I understand this impulse, but I found a problem when my images of what "medieval armed combat" looked like got a complete shake-up a few years back. Basically, tactics that "make sense" is something I realised I really have little clue about; the old, movie-inspired visions of "how you fight with sword and shield" turned out to be utter bunk. Someone facing an actual skilled combatant using those methods would probably be dead in under six seconds.</p><p></p><p>The problem got worse when I realised that, even if I learned how real combat worked, the players would still find it a mismatch - I would be killing their character for stuff they thought "made sense" while the NPCs would be doing stuff they thought bizarre. So, I decided that a good, clear game system that everybody could read and understand was a reasonable substitute. If it was just abstract enough to let everyone "fill in the blanks" with stuff that, to them, "made sense", so much the better.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6067295, member: 27160"] I understand this impulse, but I found a problem when my images of what "medieval armed combat" looked like got a complete shake-up a few years back. Basically, tactics that "make sense" is something I realised I really have little clue about; the old, movie-inspired visions of "how you fight with sword and shield" turned out to be utter bunk. Someone facing an actual skilled combatant using those methods would probably be dead in under six seconds. The problem got worse when I realised that, even if I learned how real combat worked, the players would still find it a mismatch - I would be killing their character for stuff they thought "made sense" while the NPCs would be doing stuff they thought bizarre. So, I decided that a good, clear game system that everybody could read and understand was a reasonable substitute. If it was just abstract enough to let everyone "fill in the blanks" with stuff that, to them, "made sense", so much the better. [/QUOTE]
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