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People didn't like the Psionic Talent Die
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<blockquote data-quote="doctorbadwolf" data-source="post: 8009831" data-attributes="member: 6704184"><p>But, why? Why should they want <em>an entire type of character</em> to rely on a secondary subsystem that nothing else in the game uses?</p><p></p><p>Here’s the thing. The above <em>is a mechanical preference. </em>Unnecessary new subsystems annoy a lot of people, but when it’s a single subclass, or a couple, or soemthing like that, it’s easy to ignore. Even a single class, like the Sorcerer.</p><p></p><p>But if in the playtest they’d proposed every martial character using superiority dice, I’d have voted against that, too, even though I love the BM fighter.</p><p></p><p>You really seem to want to be able to dismiss preference as a sort of imaginative laziness, and that isn’t what happened here. </p><p></p><p>Again, it’s not that folks can’t be bothered to learn a new system. It’s that folks view it as bad design to use a whole new, unnecessary, subsystem that no other part of the game uses, just to make something stand out more.</p><p></p><p>And I’d wager that a lot of folks also just felt it was much too fiddly for absolutely no actual benefit.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8009831, member: 6704184"] But, why? Why should they want [I]an entire type of character[/I] to rely on a secondary subsystem that nothing else in the game uses? Here’s the thing. The above [I]is a mechanical preference. [/I]Unnecessary new subsystems annoy a lot of people, but when it’s a single subclass, or a couple, or soemthing like that, it’s easy to ignore. Even a single class, like the Sorcerer. But if in the playtest they’d proposed every martial character using superiority dice, I’d have voted against that, too, even though I love the BM fighter. You really seem to want to be able to dismiss preference as a sort of imaginative laziness, and that isn’t what happened here. Again, it’s not that folks can’t be bothered to learn a new system. It’s that folks view it as bad design to use a whole new, unnecessary, subsystem that no other part of the game uses, just to make something stand out more. And I’d wager that a lot of folks also just felt it was much too fiddly for absolutely no actual benefit. [/QUOTE]
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People didn't like the Psionic Talent Die
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