Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
People don't optimize
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Argyle King" data-source="post: 6007313" data-attributes="member: 58416"><p>You also have to consider that 'real life' doesn't revolve around one specific activity or one specific way of solving problems so heavily. Because the game rules of real life allow for a wider variety of skills to be brought to a situation, that tends to make optimizing a little more difficult, imo. When a person has a particular niche such as Olympic sprinter, soldier, and etc, they do tend to optimize in that particular area. However, on a more general level, life skills are life skills, and you'd be surprised how much (or how little in some cases) things can overlap. For example, I help run a copy and print shop; I was surprised to find that my knowledge of how to take apart certain weapons made some of the steps involved with taking apart a printer make more sense. </p><p></p><p>There also are not levels or assumptions of wealth by level; nor is there something like CR or an XP budget. As such, I can handle the encounters in my life using items and skills which may be completely different than the items and skills you have to tackle your encounters. In the game of real life, my way and/or your way is not supported more or encouraged more by the mechanics. There certainly are ways to optimize your ability to handle certain activities, but a wider range of possible challenges makes putting so many of your eggs into one basket less desirable than it is inside of some tabletop games.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6007313, member: 58416"] You also have to consider that 'real life' doesn't revolve around one specific activity or one specific way of solving problems so heavily. Because the game rules of real life allow for a wider variety of skills to be brought to a situation, that tends to make optimizing a little more difficult, imo. When a person has a particular niche such as Olympic sprinter, soldier, and etc, they do tend to optimize in that particular area. However, on a more general level, life skills are life skills, and you'd be surprised how much (or how little in some cases) things can overlap. For example, I help run a copy and print shop; I was surprised to find that my knowledge of how to take apart certain weapons made some of the steps involved with taking apart a printer make more sense. There also are not levels or assumptions of wealth by level; nor is there something like CR or an XP budget. As such, I can handle the encounters in my life using items and skills which may be completely different than the items and skills you have to tackle your encounters. In the game of real life, my way and/or your way is not supported more or encouraged more by the mechanics. There certainly are ways to optimize your ability to handle certain activities, but a wider range of possible challenges makes putting so many of your eggs into one basket less desirable than it is inside of some tabletop games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
People don't optimize
Top