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<blockquote data-quote="Janx" data-source="post: 6007809" data-attributes="member: 8835"><p>In the first 2 examples here of Stark and Elric, the author quickly comes up with a way for them to become functioning heroes. Sure, it's dramatic to start the story off with how they overcame their affliction. But they overcome it and spend the majority of the time fighting evil, right?</p><p></p><p>As for Ben January, he sounds like a civil war era Bruce Wayne. He's got brains, probably can take care of himself. His setback creates drama for him, but when it comes to him actually being heroic, being a black man in New Orleans doesn't exactly intefere with playing piano or doing surgery.</p><p></p><p>I think the flaws I cringe at (that [MENTION=4937]Celebrim[/MENTION] seems to agree are when players make a PC and are expected to create him in a crippled way that he can't be an effective adventurer.</p><p></p><p>With Stark and Elric, the flaws are present to create future situations where they are hampered by their ailment. But the majority of the time, they get to fly around and zap bad guys. Just like Superman gets nailed with kryptonite.</p><p></p><p>It might be a bit of a strawman to assume that folks are building un-adventurable adventurers using the D&D rules. But I've seen a few PCs trotted out as "look at my realistic PC, he's got flaws and stuff" and they're barely able to function socially, physically or mechanically.</p></blockquote><p></p>
[QUOTE="Janx, post: 6007809, member: 8835"] In the first 2 examples here of Stark and Elric, the author quickly comes up with a way for them to become functioning heroes. Sure, it's dramatic to start the story off with how they overcame their affliction. But they overcome it and spend the majority of the time fighting evil, right? As for Ben January, he sounds like a civil war era Bruce Wayne. He's got brains, probably can take care of himself. His setback creates drama for him, but when it comes to him actually being heroic, being a black man in New Orleans doesn't exactly intefere with playing piano or doing surgery. I think the flaws I cringe at (that [MENTION=4937]Celebrim[/MENTION] seems to agree are when players make a PC and are expected to create him in a crippled way that he can't be an effective adventurer. With Stark and Elric, the flaws are present to create future situations where they are hampered by their ailment. But the majority of the time, they get to fly around and zap bad guys. Just like Superman gets nailed with kryptonite. It might be a bit of a strawman to assume that folks are building un-adventurable adventurers using the D&D rules. But I've seen a few PCs trotted out as "look at my realistic PC, he's got flaws and stuff" and they're barely able to function socially, physically or mechanically. [/QUOTE]
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