Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
People don't optimize
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6008090" data-attributes="member: 4937"><p>I disagree. I know what is taught about story telling, but a character doesn't need 'flaws' to be interesting. A character just needs a personality. </p><p></p><p></p><p></p><p>Did you notice your appeal to hyperbole in that? You provided only two alternatives - a character who is so superhuman as to be incapable of losing, and one that has flaws. Even without appealing to Kryptonite, Superman is capable of losing, ground that has been well and interestingly explored in graphic novels like Red Son and Superman: Peace on Earth. Neither story is possible or as revealing if Superman is a character with flaws in the usual sense of the word. </p><p></p><p>If I create a character along the lines of Buckaroo Bonzai or Doc Savage, capable in every field of human endeavor, then would you say he is flawed because he only benches 450 lb. rather than the more superhuman 4500 lb?</p><p></p><p>Did it never occur to you that a character could be interesting precisely because of the character's lack of obvious or meaningful flaws? Sometimes a character serves to provide a study in contrast, telling us who we are by providing us an example of what we are not. That doesn't make the character any less interesting. Likewise, sometimes characters serve to tell us who we inspire to be, even if we are not that. Sometimes characters are simply interesting as escapist wish fulfillment, which goes back to at least Heracles who is pretty much good at everything the Greeks admired. </p><p></p><p></p><p></p><p>Really? I don't agree. While I love stories about underdogs succeeding against long odds, it's hard to deny that there is an appeal to the heroic as well. It's great when the underdog team wins, but we also like to root for the clear champion - that dynastic team or player that inspires awe because, at least in their field, they seem to have no flaw or equal. Sure, we may watch tennis to see Pete Sampras or Roger Federar lose, but we also watch to see them win as expected. It's heroic when an underdog hockey team wins, but mostly we tune in where we expect the favorites to win.</p><p></p><p>Every good story is about a character overcoming adversity, but not every story is about a character overcoming the hardships imposed by his own limitations. There are all sorts of conflicts in narrative, and most of them are not 'Man against Himself'. Often a story is interesting because the hero succeeds at all, when such long odds were against it that we can hardly imagine that anyone could of succeeded. In such cases, the story is about a character whose flaws don't really matter to the narrative. If the character survives being cast away at see, we can enjoy the story for the character's seemingly perfect competance without regard to whether as a dad, he might be something of a jerk, or that he's in truth a bit of a misanthrope, or even that, in another circumstance he might be drunk. For the purposes of the story, especially if it is a fictional character, he is hypercompotent.</p><p></p><p></p><p></p><p>It's precisely the sort of things which are common sense, where it is most worth having a discussion.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6008090, member: 4937"] I disagree. I know what is taught about story telling, but a character doesn't need 'flaws' to be interesting. A character just needs a personality. Did you notice your appeal to hyperbole in that? You provided only two alternatives - a character who is so superhuman as to be incapable of losing, and one that has flaws. Even without appealing to Kryptonite, Superman is capable of losing, ground that has been well and interestingly explored in graphic novels like Red Son and Superman: Peace on Earth. Neither story is possible or as revealing if Superman is a character with flaws in the usual sense of the word. If I create a character along the lines of Buckaroo Bonzai or Doc Savage, capable in every field of human endeavor, then would you say he is flawed because he only benches 450 lb. rather than the more superhuman 4500 lb? Did it never occur to you that a character could be interesting precisely because of the character's lack of obvious or meaningful flaws? Sometimes a character serves to provide a study in contrast, telling us who we are by providing us an example of what we are not. That doesn't make the character any less interesting. Likewise, sometimes characters serve to tell us who we inspire to be, even if we are not that. Sometimes characters are simply interesting as escapist wish fulfillment, which goes back to at least Heracles who is pretty much good at everything the Greeks admired. Really? I don't agree. While I love stories about underdogs succeeding against long odds, it's hard to deny that there is an appeal to the heroic as well. It's great when the underdog team wins, but we also like to root for the clear champion - that dynastic team or player that inspires awe because, at least in their field, they seem to have no flaw or equal. Sure, we may watch tennis to see Pete Sampras or Roger Federar lose, but we also watch to see them win as expected. It's heroic when an underdog hockey team wins, but mostly we tune in where we expect the favorites to win. Every good story is about a character overcoming adversity, but not every story is about a character overcoming the hardships imposed by his own limitations. There are all sorts of conflicts in narrative, and most of them are not 'Man against Himself'. Often a story is interesting because the hero succeeds at all, when such long odds were against it that we can hardly imagine that anyone could of succeeded. In such cases, the story is about a character whose flaws don't really matter to the narrative. If the character survives being cast away at see, we can enjoy the story for the character's seemingly perfect competance without regard to whether as a dad, he might be something of a jerk, or that he's in truth a bit of a misanthrope, or even that, in another circumstance he might be drunk. For the purposes of the story, especially if it is a fictional character, he is hypercompotent. It's precisely the sort of things which are common sense, where it is most worth having a discussion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
People don't optimize
Top