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People have the strangest deal-breakers
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5799213" data-attributes="member: 19675"><p>Certainly, Mr. Snarkypants!</p><p></p><p>I'm not a fan of every design decision that was ever made with D&D over the years- including (but not limited to) 1Ed's AC math & different bonuses for the same stat value; different XP charts for different classes; the lack of symmetry between PC class "level" and spell "level" that persisted until 4Ed; "dead" levels- and by and large, the changes that corrected those were clear & logical. I welcomed each of those design changes, and wouldn't want to go back to the way things were before in any of those cases.</p><p></p><p>I could go on about changes over the years that I not only liked, but cheered. If this were not the case, 1Ed would be my favorite version of the game (instead of 3.5Ed) and I'd probably be posting at Dragonsfoot, not here.</p><p></p><p>It's only when people get to wanting to change the big stuff (like Vancian casting as a popular example) that really help distinguish D&D from other FRPGs- things that are not usually just mechanics or fluff, but are often a blend of both, that I get puzzled. Not only does swapping other games's mechanics for D&D's detract from D&D's identity, it also smacks of being derivative instead of innovative, and the other games usually do it better anyway.</p><p></p><p>As for 5th as discussed in this forum, I've seen posters discuss changes I liked and things I absolutely didn't...none of which really matter since so few people are actual insiders to the process of designing the game. I can only hope that more of what i liked makes the final cut.</p><p></p><p>All together, this makes me take the same position on 5Ed as I did on 4Ed: I'll probably buy the initial core release and decide from that what, if anything, should be added afterwards. For all my gripes about 4Ed, I still sunk hundreds of dollars into purchasing books- and I'm not done yet- because its a good FRPG...but I won't buy 4Ed stuff like I did for previous editions because I don't think it's a good version of D&D.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5799213, member: 19675"] Certainly, Mr. Snarkypants! I'm not a fan of every design decision that was ever made with D&D over the years- including (but not limited to) 1Ed's AC math & different bonuses for the same stat value; different XP charts for different classes; the lack of symmetry between PC class "level" and spell "level" that persisted until 4Ed; "dead" levels- and by and large, the changes that corrected those were clear & logical. I welcomed each of those design changes, and wouldn't want to go back to the way things were before in any of those cases. I could go on about changes over the years that I not only liked, but cheered. If this were not the case, 1Ed would be my favorite version of the game (instead of 3.5Ed) and I'd probably be posting at Dragonsfoot, not here. It's only when people get to wanting to change the big stuff (like Vancian casting as a popular example) that really help distinguish D&D from other FRPGs- things that are not usually just mechanics or fluff, but are often a blend of both, that I get puzzled. Not only does swapping other games's mechanics for D&D's detract from D&D's identity, it also smacks of being derivative instead of innovative, and the other games usually do it better anyway. As for 5th as discussed in this forum, I've seen posters discuss changes I liked and things I absolutely didn't...none of which really matter since so few people are actual insiders to the process of designing the game. I can only hope that more of what i liked makes the final cut. All together, this makes me take the same position on 5Ed as I did on 4Ed: I'll probably buy the initial core release and decide from that what, if anything, should be added afterwards. For all my gripes about 4Ed, I still sunk hundreds of dollars into purchasing books- and I'm not done yet- because its a good FRPG...but I won't buy 4Ed stuff like I did for previous editions because I don't think it's a good version of D&D. [/QUOTE]
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