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General Tabletop Discussion
*Pathfinder & Starfinder
Per-Encounter/Per-Day Design and Gameplay Restrictions
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<blockquote data-quote="Li Shenron" data-source="post: 3768501" data-attributes="member: 1465"><p>Mmm... for some reason it makes me think of those parents who want their children to have always something to do all the time: when the children are not at school, the parents arrange for them piano lessons, tennis lessons, scout excursions, being in a sport team, swimming pool, skiing... everything is planned and the child has no time for idle. Except that when I think about it, the best time of my childhood was when I was idle... I had no obligations and no idea what I should do, so what did I do? Did I sleep? Did I stare blankly at the wall? No, I had to find my own ways to enjoy my time, and I always came up with some creative good ideas, like making up my own games, drawing/painting or guess what... exploring a mysterious type of games called RPG I've found a huge article on a magazine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>When I found myself unable to damage the enemy with my fireballs, it's time to take up my spell list and get some use out of something else, or ransack my equipment list for stuff it's been there for months. I'm playing a Rogue and we have an undead/construct encounter? Put your skills into use and try to do something else... create diversions, obstacles, support for the others...</p><p></p><p>If 4e goes into the direction of cool alternative stuff it will be great, but the strong suspect is that it will simply allow for damage damage and more damage all the time by dropping all the restrictive circumstances :\</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3768501, member: 1465"] Mmm... for some reason it makes me think of those parents who want their children to have always something to do all the time: when the children are not at school, the parents arrange for them piano lessons, tennis lessons, scout excursions, being in a sport team, swimming pool, skiing... everything is planned and the child has no time for idle. Except that when I think about it, the best time of my childhood was when I was idle... I had no obligations and no idea what I should do, so what did I do? Did I sleep? Did I stare blankly at the wall? No, I had to find my own ways to enjoy my time, and I always came up with some creative good ideas, like making up my own games, drawing/painting or guess what... exploring a mysterious type of games called RPG I've found a huge article on a magazine. :D When I found myself unable to damage the enemy with my fireballs, it's time to take up my spell list and get some use out of something else, or ransack my equipment list for stuff it's been there for months. I'm playing a Rogue and we have an undead/construct encounter? Put your skills into use and try to do something else... create diversions, obstacles, support for the others... If 4e goes into the direction of cool alternative stuff it will be great, but the strong suspect is that it will simply allow for damage damage and more damage all the time by dropping all the restrictive circumstances :\ [/QUOTE]
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