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General Tabletop Discussion
*Pathfinder & Starfinder
Per-Encounter/Per-Day Design and Gameplay Restrictions
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3823030" data-attributes="member: 710"><p>But they haven't been in this edition, and I think they haven't been in the past editions, either. So, if you can come up with a good per-day system, do it.</p><p>But even if you could, I think there are still a lot of good reasons for prefering the "per encounter" approach. Mostly because it interferes a lot less with the "speed" at which you want your adventure to move. </p><p></p><p>And yes, people in stories rest, too. But the need for rest is typically arbitrarily chosen by the creator of the story. Typically it is after an important event in the story, a point where not only the characters, but also the author and the reader/viewer feels a need for rest. </p><p>It's never that you can watch a movie and say "Oh, that were 6 fights Bruce Willis had this day, I guess he will need some sleep now". And often enough, people in stories go on even if tired, and they prevail (and usually not by constanly missing their targets with a crossbow, as a D&D wizard would do when he is "tired". Gandalf might rarely cast spells, but when he fights with his sword and staff, he is _effective_.)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3823030, member: 710"] But they haven't been in this edition, and I think they haven't been in the past editions, either. So, if you can come up with a good per-day system, do it. But even if you could, I think there are still a lot of good reasons for prefering the "per encounter" approach. Mostly because it interferes a lot less with the "speed" at which you want your adventure to move. And yes, people in stories rest, too. But the need for rest is typically arbitrarily chosen by the creator of the story. Typically it is after an important event in the story, a point where not only the characters, but also the author and the reader/viewer feels a need for rest. It's never that you can watch a movie and say "Oh, that were 6 fights Bruce Willis had this day, I guess he will need some sleep now". And often enough, people in stories go on even if tired, and they prevail (and usually not by constanly missing their targets with a crossbow, as a D&D wizard would do when he is "tired". Gandalf might rarely cast spells, but when he fights with his sword and staff, he is _effective_.) [/QUOTE]
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