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Per-Encounter Powers
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<blockquote data-quote="slobo777" data-source="post: 5937692" data-attributes="member: 6694877"><p>Yes, it might make more thematic sense to keep encounter powers for the old martial classes, and have spellcasters with the dailies. And in my opinion this would be a useful device.</p><p></p><p>I have a problem if everyone is given a all their best resources as dailies. The players have a strong incentive to make life easy for themselves, and if they weren't aware of a schedule of encounters when they blow all their powers in the third out of five . . . then who needs to sort it out - the players by "learning the hard way" (not known for being fun, and I'm not casting myself in role of mystic guru here, it's just entertainment), or the DM by allowing more extended rests (we just set the difficulty to "easy" - yawn)? </p><p></p><p>Encounter powers force the pacing a little, and smooth the differences between those two extremes.</p></blockquote><p></p>
[QUOTE="slobo777, post: 5937692, member: 6694877"] Yes, it might make more thematic sense to keep encounter powers for the old martial classes, and have spellcasters with the dailies. And in my opinion this would be a useful device. I have a problem if everyone is given a all their best resources as dailies. The players have a strong incentive to make life easy for themselves, and if they weren't aware of a schedule of encounters when they blow all their powers in the third out of five . . . then who needs to sort it out - the players by "learning the hard way" (not known for being fun, and I'm not casting myself in role of mystic guru here, it's just entertainment), or the DM by allowing more extended rests (we just set the difficulty to "easy" - yawn)? Encounter powers force the pacing a little, and smooth the differences between those two extremes. [/QUOTE]
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