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Per-Encounter Powers
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<blockquote data-quote="Harlekin" data-source="post: 5939735" data-attributes="member: 18615"><p>I think that depends on what you mean by common. I thought the argument was that short rests are not automatic, but that there is a reasonable number of circumstances where they are not available. To put this in numbers, short rests are not available after 5%-30% of all fights, and that percentage depends on the scenario you are playing (and as Firelance points out, the PC's actions).</p><p></p><p>In most of these movies, what is more common, short rests or long rests? </p><p></p><p>I would say that strongly depends on the movie. In most James Bond movies, if JB has multiple encounters on the same day, chances are about 50:50 that he gets a short rest between them. John McLain takes several short rests (and is clearly out of healing surges at the end of the movie). Indiana Jones (especially in the Temple of Doom) never has time to take a short rest.</p></blockquote><p></p>
[QUOTE="Harlekin, post: 5939735, member: 18615"] I think that depends on what you mean by common. I thought the argument was that short rests are not automatic, but that there is a reasonable number of circumstances where they are not available. To put this in numbers, short rests are not available after 5%-30% of all fights, and that percentage depends on the scenario you are playing (and as Firelance points out, the PC's actions). In most of these movies, what is more common, short rests or long rests? I would say that strongly depends on the movie. In most James Bond movies, if JB has multiple encounters on the same day, chances are about 50:50 that he gets a short rest between them. John McLain takes several short rests (and is clearly out of healing surges at the end of the movie). Indiana Jones (especially in the Temple of Doom) never has time to take a short rest. [/QUOTE]
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