Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
Per-encounter Simple-Complex-Exotic Magic System for d20?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3484843" data-attributes="member: 39867"><p>"is there a die cap for simple spells?"</p><p>"should simple spells only affect up to X number of targets?"</p><p>"should simple spells have up to Y amount of healing in them, if at all"</p><p>"should complex spells only affect up to Z amount of the battlefield?"</p><p></p><p>I think warlocks give some insight as to Question 1. Their eldritch blast is weak. Really weak. So I would say a simple spell should deal no more than 1d6/2 levels. (or the equivalent; about 1.5 dmg/level) If it does deal more, it should have other significant drawbacks. (melee touch plus saving throw to negate, etc)</p><p></p><p>Simple spells should generally only affect 1 target, unless the effect is weaker than the above damage or is easier to avoid (requires attack rolls and saving throws). Example: Grease - It is an area spell, but sufficient ranks in a skill or a high save will protect you.</p><p></p><p>I don't think simple spells should have healing at all. While it makes some things simple, theres no way to "wear down" the heros (or the villain) making Mooks pointless. The only kind of healing I would see as "simple" might be something like Vampiric touch.</p><p></p><p>Complex spells could have bigger areas and more damage. Things like Web or Black Tentacles could fit into Complex. (Though black tentacles is pretty cheesy; maybe it should be exotic) I would limit all the "mass death" spells to Exotic rather than complex. (Not just death effects; Mass Hold/Charm/Dominate/Etc) They end the entire fight. A single target "death" spell (Polymorph, Finger of Death, Hold, etc) could be complex, and I would consider that the upper bounds of power for complex - Take 1 guy out of the fight completely.</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3484843, member: 39867"] "is there a die cap for simple spells?" "should simple spells only affect up to X number of targets?" "should simple spells have up to Y amount of healing in them, if at all" "should complex spells only affect up to Z amount of the battlefield?" I think warlocks give some insight as to Question 1. Their eldritch blast is weak. Really weak. So I would say a simple spell should deal no more than 1d6/2 levels. (or the equivalent; about 1.5 dmg/level) If it does deal more, it should have other significant drawbacks. (melee touch plus saving throw to negate, etc) Simple spells should generally only affect 1 target, unless the effect is weaker than the above damage or is easier to avoid (requires attack rolls and saving throws). Example: Grease - It is an area spell, but sufficient ranks in a skill or a high save will protect you. I don't think simple spells should have healing at all. While it makes some things simple, theres no way to "wear down" the heros (or the villain) making Mooks pointless. The only kind of healing I would see as "simple" might be something like Vampiric touch. Complex spells could have bigger areas and more damage. Things like Web or Black Tentacles could fit into Complex. (Though black tentacles is pretty cheesy; maybe it should be exotic) I would limit all the "mass death" spells to Exotic rather than complex. (Not just death effects; Mass Hold/Charm/Dominate/Etc) They end the entire fight. A single target "death" spell (Polymorph, Finger of Death, Hold, etc) could be complex, and I would consider that the upper bounds of power for complex - Take 1 guy out of the fight completely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
Per-encounter Simple-Complex-Exotic Magic System for d20?
Top