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<blockquote data-quote="Fenes" data-source="post: 11770" data-attributes="member: 604"><p>I use the FR setting, but write my own adventures and NPCs, and modify the setting more or less extensively.</p><p></p><p>Bought adventures are not to my taste, since I run a low-treasure/magic item campaign, and prefer less hack&slash than the norm. I also aim to tailor adventures and campaigns to the party, which means I would have to customize any bought adventure anyway.</p><p></p><p>As an example, one of the two weekly campaigns I am currently DMing or co-DMing is set in Unther, where a PC wants to drive out the invaders and install himself as a new god-king (at which point the PC will become an NPC, and the party move on to other pastures. Until that point the PC will remain a Standard class/race). I modified the Mulhorandi society, the Pantheon and the history to better fit that campaign (Getting rid of all "Good" parts and building a lawful-neutral society where God-kings still rule as in old times (2E etc)). Another PC is looking for a lost legendary weapon whose parts are spread over the region, a third currently trying to get an old Blademaster to teach him, which involves saving his daughter from the capital of Mulhorand.</p></blockquote><p></p>
[QUOTE="Fenes, post: 11770, member: 604"] I use the FR setting, but write my own adventures and NPCs, and modify the setting more or less extensively. Bought adventures are not to my taste, since I run a low-treasure/magic item campaign, and prefer less hack&slash than the norm. I also aim to tailor adventures and campaigns to the party, which means I would have to customize any bought adventure anyway. As an example, one of the two weekly campaigns I am currently DMing or co-DMing is set in Unther, where a PC wants to drive out the invaders and install himself as a new god-king (at which point the PC will become an NPC, and the party move on to other pastures. Until that point the PC will remain a Standard class/race). I modified the Mulhorandi society, the Pantheon and the history to better fit that campaign (Getting rid of all "Good" parts and building a lawful-neutral society where God-kings still rule as in old times (2E etc)). Another PC is looking for a lost legendary weapon whose parts are spread over the region, a third currently trying to get an old Blademaster to teach him, which involves saving his daughter from the capital of Mulhorand. [/QUOTE]
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