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Perception from Dexterity
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<blockquote data-quote="77IM" data-source="post: 4819649" data-attributes="member: 12377"><p>Here's a house rule that may address some of the issue by reducing the importance of Wisdom to Perception without eliminating it.</p><p></p><p style="margin-left: 20px">If you're trained in <strong>Arcana</strong>, you can use Arcana instead of Perception to notice magical phenomena (not including invisible creatures).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Dungeoneering</strong>, you can use Dungeoneering instead of Perception to search for disguised stonework (including secret doors, movable panels, and concealed holes) and to search for tracks underground.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Heal</strong>, you can use Heal instead of Perception to notice the symptoms of a disease or to notice poison (such as realizing that a funny smell is toxic gas).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>History</strong>, you can use History instead of Perception to search anything that is out-of-place for its historical or cultural context (for example, if an old dwarven ruin contains some elven carvings, you could use History to search the carvings).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Insight</strong>, you can use Insight instead of Perception to understand what is being said in an overheard conversation.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Nature</strong>, you can use Nature instead of Perception to search for natural phenomena (such as particular plants and animals, or geographic features) and to search for tracks outdoors.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Religion</strong>, you can use Religion instead of Perception to actively search places or objects of religious significance.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Thievery</strong>, you can use Thievery instead of Perception to search for traps and to notice concealed weapons.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If you're trained in <strong>Perception</strong>, you can use it for all its normal uses, including all of the above.</p> <p style="margin-left: 20px"></p><p></p><p>The rationale is that "awareness" is such a generic and useful trait that it shouldn't be limited to just one skill with one ability score. So Perception is still useful for character concepts that are generally aware, but character concepts that are more focussed can still notice items relating to their areas of expertise. (When 4e came out, I was kind of surprised it didn't work this way, particularly searching for traps [Thievery] and searching for tracks [Nature].)</p><p></p><p> -- 77IM</p></blockquote><p></p>
[QUOTE="77IM, post: 4819649, member: 12377"] Here's a house rule that may address some of the issue by reducing the importance of Wisdom to Perception without eliminating it. [INDENT]If you're trained in [b]Arcana[/b], you can use Arcana instead of Perception to notice magical phenomena (not including invisible creatures). If you're trained in [b]Dungeoneering[/b], you can use Dungeoneering instead of Perception to search for disguised stonework (including secret doors, movable panels, and concealed holes) and to search for tracks underground. If you're trained in [b]Heal[/b], you can use Heal instead of Perception to notice the symptoms of a disease or to notice poison (such as realizing that a funny smell is toxic gas). If you're trained in [b]History[/b], you can use History instead of Perception to search anything that is out-of-place for its historical or cultural context (for example, if an old dwarven ruin contains some elven carvings, you could use History to search the carvings). If you're trained in [b]Insight[/b], you can use Insight instead of Perception to understand what is being said in an overheard conversation. If you're trained in [b]Nature[/b], you can use Nature instead of Perception to search for natural phenomena (such as particular plants and animals, or geographic features) and to search for tracks outdoors. If you're trained in [b]Religion[/b], you can use Religion instead of Perception to actively search places or objects of religious significance. If you're trained in [b]Thievery[/b], you can use Thievery instead of Perception to search for traps and to notice concealed weapons. If you're trained in [b]Perception[/b], you can use it for all its normal uses, including all of the above. [/INDENT] The rationale is that "awareness" is such a generic and useful trait that it shouldn't be limited to just one skill with one ability score. So Perception is still useful for character concepts that are generally aware, but character concepts that are more focussed can still notice items relating to their areas of expertise. (When 4e came out, I was kind of surprised it didn't work this way, particularly searching for traps [Thievery] and searching for tracks [Nature].) -- 77IM [/QUOTE]
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Perception from Dexterity
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