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General Tabletop Discussion
*Pathfinder & Starfinder
Perception from Dexterity
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<blockquote data-quote="Kzach" data-source="post: 4821043" data-attributes="member: 56189"><p>People defending Wisdom for Perception are using the exact same arguments I'm using to promote Dexterity. With two key exceptions that I believe give the Dexterity argument an advantage.</p><p></p><p>The first is that dexterity at least has the back-up of being tangentially associated with perception whereas wisdom, no matter how wide an arc you want to swing, does not. Other editions and other games have no bearing on this argument. The fact remains that Perception was arbitrarily assigned to Wisdom through very little justification other than, "Well, it ain't got much else goin' fer it."</p><p></p><p>That is not a solid argument.</p><p></p><p>The other, and far more important, factor is that of mechanics and the thematic element. Mechanically, assigning Dexterity to Perception works much better than Wisdom. So what if Wisdom loses a bit of punch? With Perception based on Dexterity, you don't hurt any of the classes that SHOULD be good at Perception and already are through Wisdom (avenger, druid and ranger), but you give those classes who can't bump their Wisdoms or are forced to take an extra feat simply to be good at what they already should be good at, their schtick back (rogues, barbarians mainly).</p><p></p><p>Plus you eliminate the ridiculously stupid situation where clerics, invokers, warlords and fighters are better at Perception than rogues.</p><p></p><p>The argument that, "Well a rogue can take a feat..." works far better to support Dexterity for Perception since it is the OTHER classes who should need to take a feat in order to be good at something that is outside their niche.</p></blockquote><p></p>
[QUOTE="Kzach, post: 4821043, member: 56189"] People defending Wisdom for Perception are using the exact same arguments I'm using to promote Dexterity. With two key exceptions that I believe give the Dexterity argument an advantage. The first is that dexterity at least has the back-up of being tangentially associated with perception whereas wisdom, no matter how wide an arc you want to swing, does not. Other editions and other games have no bearing on this argument. The fact remains that Perception was arbitrarily assigned to Wisdom through very little justification other than, "Well, it ain't got much else goin' fer it." That is not a solid argument. The other, and far more important, factor is that of mechanics and the thematic element. Mechanically, assigning Dexterity to Perception works much better than Wisdom. So what if Wisdom loses a bit of punch? With Perception based on Dexterity, you don't hurt any of the classes that SHOULD be good at Perception and already are through Wisdom (avenger, druid and ranger), but you give those classes who can't bump their Wisdoms or are forced to take an extra feat simply to be good at what they already should be good at, their schtick back (rogues, barbarians mainly). Plus you eliminate the ridiculously stupid situation where clerics, invokers, warlords and fighters are better at Perception than rogues. The argument that, "Well a rogue can take a feat..." works far better to support Dexterity for Perception since it is the OTHER classes who should need to take a feat in order to be good at something that is outside their niche. [/QUOTE]
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Perception from Dexterity
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