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General Tabletop Discussion
*Pathfinder & Starfinder
Perception from Dexterity
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<blockquote data-quote="N0Man" data-source="post: 4822869" data-attributes="member: 64066"><p>A person can change whatever they want, sure, and this is the House Rules forum. I think my debate is simply that Dexterity tied to Perception is quite a stretch, just as if you tied it to Strength or Charisma. Intelligence, I wouldn't really balk at for Perception.</p><p></p><p>However, I don't really have an issue with Wisdom. Early on in the game, it did bug me, but somewhere along the line I began to view it differently and accepted it.</p><p></p><p>I suppose that what D&D breaks up into Intelligence and Wisdom are really just two forms of what we would call intelligences.</p><p></p><p>I see "Intelligence" as being analytical, abstract, and theoretical mindedness. It's the kind of intelligence and mental skills that in the real world we might associate with academics, innovators, and scientific minds.</p><p></p><p>I see "Wisdom" as being knowledgeable in more practical, sensible, traditional, or cultural things. It's a different kind of intelligence, and usually more concerned about things that are less abstract and intangible (except in the case of cultural things such as faith and religion).</p><p></p><p>If D&D was to be critiqued versus reality, I would say that it was off-base and that these 2 characteristics are more due to personality preferences due to a level of introspection versus extrospection.</p><p></p><p>However, I can live with it as a game convention that attempts to simplify the concept of different types or styles of intelligence that typically envelop distinct sets of skill sets (even if they are grounded in personality preference).</p></blockquote><p></p>
[QUOTE="N0Man, post: 4822869, member: 64066"] A person can change whatever they want, sure, and this is the House Rules forum. I think my debate is simply that Dexterity tied to Perception is quite a stretch, just as if you tied it to Strength or Charisma. Intelligence, I wouldn't really balk at for Perception. However, I don't really have an issue with Wisdom. Early on in the game, it did bug me, but somewhere along the line I began to view it differently and accepted it. I suppose that what D&D breaks up into Intelligence and Wisdom are really just two forms of what we would call intelligences. I see "Intelligence" as being analytical, abstract, and theoretical mindedness. It's the kind of intelligence and mental skills that in the real world we might associate with academics, innovators, and scientific minds. I see "Wisdom" as being knowledgeable in more practical, sensible, traditional, or cultural things. It's a different kind of intelligence, and usually more concerned about things that are less abstract and intangible (except in the case of cultural things such as faith and religion). If D&D was to be critiqued versus reality, I would say that it was off-base and that these 2 characteristics are more due to personality preferences due to a level of introspection versus extrospection. However, I can live with it as a game convention that attempts to simplify the concept of different types or styles of intelligence that typically envelop distinct sets of skill sets (even if they are grounded in personality preference). [/QUOTE]
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Perception from Dexterity
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