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General Tabletop Discussion
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perception of OD&D/AD&D as random deathtraps
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<blockquote data-quote="Midknightsun" data-source="post: 3741500" data-attributes="member: 46459"><p>This is purely my own experience from 1e, but I clearly remember one character, a half orc, who died numerous times. (6, I think). It got old fast, but i honestly think our DM back then was pretty good too. Also had a paladin that bit it, and a Drow Fighter that kicked at least once. I can't remember all the others, truthfully, but I know my characters died a lot. </p><p></p><p>Now in 3.5 I had a Soulknife kick twice (and then retired) and a Warlock bite the dust (baleful polymorph blows). I've also played more characters in 3.5, so at least in my experience, the death toll wasn't as staggering.</p><p></p><p>I'd say, IME, 1e was a little more brutal, but at high levels 3.5 can get very unforgiving as well. I also think it was more expected in earlier editions that you keep the character you started with (do everything to try to bring them back), whereas in 3.5 it doesn't seem to be the case. Actually, I'm fine with that. I hated the feeling of being pressured into running a character that just wasn't fun to play anymore.</p></blockquote><p></p>
[QUOTE="Midknightsun, post: 3741500, member: 46459"] This is purely my own experience from 1e, but I clearly remember one character, a half orc, who died numerous times. (6, I think). It got old fast, but i honestly think our DM back then was pretty good too. Also had a paladin that bit it, and a Drow Fighter that kicked at least once. I can't remember all the others, truthfully, but I know my characters died a lot. Now in 3.5 I had a Soulknife kick twice (and then retired) and a Warlock bite the dust (baleful polymorph blows). I've also played more characters in 3.5, so at least in my experience, the death toll wasn't as staggering. I'd say, IME, 1e was a little more brutal, but at high levels 3.5 can get very unforgiving as well. I also think it was more expected in earlier editions that you keep the character you started with (do everything to try to bring them back), whereas in 3.5 it doesn't seem to be the case. Actually, I'm fine with that. I hated the feeling of being pressured into running a character that just wasn't fun to play anymore. [/QUOTE]
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