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General Tabletop Discussion
*TTRPGs General
perception of OD&D/AD&D as random deathtraps
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<blockquote data-quote="Valiant" data-source="post: 3763560" data-attributes="member: 54792"><p>When you and Bob were playing and figuring the game out together, that was fine. However, once Bob said, this is how I think the game runs, now sit down and play. That should have been enough for you. Even if you disagreed with Bob, those were still his house rules, you should have understood that. Its Bobs world, not yours. Your job was simply to move around in it and role when told to role period...end of story.</p><p></p><p>Your correct in saying there is no one exact way to play AD&D. Gygax says as much. Even if you use the same rules, alot of stuff was purposely left out (like what save table do you use to get past a 10 foot pit trap). That stuff is made up by the DM as he likes, and gives the game some variety. </p><p></p><p>As for the armor thing. So what, as long as your DM made you aware of how armor effected movement and speed, you should have no complaints. This is his fantasy world your moving in. In it perhaps his armor is heavier than when you DM. Thats his right and duty as DM (to stay true to his world). Now, if "out of game" you show him some evidence that armor was lighter and more manueverable, and he still doesn't care, well, if its that important to you, don't sit in his games. </p><p>You sound like you need to hang out with a new group honestly. The guys your with are poison when put together.</p></blockquote><p></p>
[QUOTE="Valiant, post: 3763560, member: 54792"] When you and Bob were playing and figuring the game out together, that was fine. However, once Bob said, this is how I think the game runs, now sit down and play. That should have been enough for you. Even if you disagreed with Bob, those were still his house rules, you should have understood that. Its Bobs world, not yours. Your job was simply to move around in it and role when told to role period...end of story. Your correct in saying there is no one exact way to play AD&D. Gygax says as much. Even if you use the same rules, alot of stuff was purposely left out (like what save table do you use to get past a 10 foot pit trap). That stuff is made up by the DM as he likes, and gives the game some variety. As for the armor thing. So what, as long as your DM made you aware of how armor effected movement and speed, you should have no complaints. This is his fantasy world your moving in. In it perhaps his armor is heavier than when you DM. Thats his right and duty as DM (to stay true to his world). Now, if "out of game" you show him some evidence that armor was lighter and more manueverable, and he still doesn't care, well, if its that important to you, don't sit in his games. You sound like you need to hang out with a new group honestly. The guys your with are poison when put together. [/QUOTE]
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