Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Perception, Passive Perception, and Investigation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 8203468" data-attributes="member: 3400"><p>This is one instance where pulling more from 4e might have helped. Here's what the 4e PH has to say:</p><p></p><p></p><p></p><p>5e largely dispenses with the need for a player to Take 10 by giving the DM the authority to declare success/failure outright when the outcome shouldn't really be in doubt. The passive check description here is, I think, nice and clear - clarity of the rules being one of 4e's general strengths. And notice the idea of passive knowledge checks here as well, one of the reasons why I'm specifically responding to your post, Shiroiken.</p><p>One drawback to the whole Taking 10/passive score issue, however, is the rules for them developed in editions where opponents who were level-appropriate were likely to keep up with a PCs skill value, making Taking 10/passive checks less of a likely success. They were great for weaker opponents, relatively mundane challenges but deliberately accepted a half-assed result that left half of the d20's results, the higher half, completely out of reach. PCs couldn't count on a lucky die roll to find a particularly challenging skulker or trap. That doesn't seem to be as likely with 5e with more PCs likely to be proficient in perception compared to monsters significantly skilled in stealth, or vice versa. The passive perception score tends to do <strong>really</strong> well by comparison.</p></blockquote><p></p>
[QUOTE="billd91, post: 8203468, member: 3400"] This is one instance where pulling more from 4e might have helped. Here's what the 4e PH has to say: 5e largely dispenses with the need for a player to Take 10 by giving the DM the authority to declare success/failure outright when the outcome shouldn't really be in doubt. The passive check description here is, I think, nice and clear - clarity of the rules being one of 4e's general strengths. And notice the idea of passive knowledge checks here as well, one of the reasons why I'm specifically responding to your post, Shiroiken. One drawback to the whole Taking 10/passive score issue, however, is the rules for them developed in editions where opponents who were level-appropriate were likely to keep up with a PCs skill value, making Taking 10/passive checks less of a likely success. They were great for weaker opponents, relatively mundane challenges but deliberately accepted a half-assed result that left half of the d20's results, the higher half, completely out of reach. PCs couldn't count on a lucky die roll to find a particularly challenging skulker or trap. That doesn't seem to be as likely with 5e with more PCs likely to be proficient in perception compared to monsters significantly skilled in stealth, or vice versa. The passive perception score tends to do [b]really[/b] well by comparison. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Perception, Passive Perception, and Investigation
Top