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General Tabletop Discussion
*Dungeons & Dragons
Perception, Passive Perception, and Investigation
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<blockquote data-quote="Xetheral" data-source="post: 8203850" data-attributes="member: 6802765"><p>Why would the resolution method affect the time a skill takes? With one explicit exception in the rules, discussed below, what the character is doing IC doesn't depend on the OOC resolution method. So, for example, searching 50 meters of hallway for traps takes the same time for the character regardless of whether I call for a single passive check representing the repeated task, or multiple active checks.</p><p></p><p>The only place that changes is the specific situation where the passive score is being used as the DC for an enemy check (e.g. Dex (Stealth) to hide) which takes no action on the part of the character. Taking the Search Action takes an Action, but gives a second chance (in the form of an active check) to find someone hidden that already beat the character's passive score. So the only place where the action cost is different is where the rules (effectively) build-in the passive-as-a-minimum rule.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 8203850, member: 6802765"] Why would the resolution method affect the time a skill takes? With one explicit exception in the rules, discussed below, what the character is doing IC doesn't depend on the OOC resolution method. So, for example, searching 50 meters of hallway for traps takes the same time for the character regardless of whether I call for a single passive check representing the repeated task, or multiple active checks. The only place that changes is the specific situation where the passive score is being used as the DC for an enemy check (e.g. Dex (Stealth) to hide) which takes no action on the part of the character. Taking the Search Action takes an Action, but gives a second chance (in the form of an active check) to find someone hidden that already beat the character's passive score. So the only place where the action cost is different is where the rules (effectively) build-in the passive-as-a-minimum rule. [/QUOTE]
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Perception, Passive Perception, and Investigation
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