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General Tabletop Discussion
*Dungeons & Dragons
Perception, Passive Perception, and Investigation
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<blockquote data-quote="clearstream" data-source="post: 8206377" data-attributes="member: 71699"><p>I think it is better, because <strong>designs</strong> speaks generally to artifice, intent, contrivances and constructions. That could be things, but it can also be schemes etc. Quite a few posters discussed that sort of generality to what Investigation should cover.</p><p></p><p>As for necessity. That is the ongoing conversation. Some seem to find it necessary, some don't. My motives include leaning away from the fab-four skills i.e. creating more equally valid options. Such as a perception rogue versus an investigation rogue. Without this sort of ruling, a rogue might as well just have perception. Whether that matters at a given table depends on that table's wider context of course. I'm sure some groups like that a rogue can cover a lot of needs with one skill (although why that should be a Wisdom skill rather than Intelligence is less clear to me!)</p></blockquote><p></p>
[QUOTE="clearstream, post: 8206377, member: 71699"] I think it is better, because [B]designs[/B] speaks generally to artifice, intent, contrivances and constructions. That could be things, but it can also be schemes etc. Quite a few posters discussed that sort of generality to what Investigation should cover. As for necessity. That is the ongoing conversation. Some seem to find it necessary, some don't. My motives include leaning away from the fab-four skills i.e. creating more equally valid options. Such as a perception rogue versus an investigation rogue. Without this sort of ruling, a rogue might as well just have perception. Whether that matters at a given table depends on that table's wider context of course. I'm sure some groups like that a rogue can cover a lot of needs with one skill (although why that should be a Wisdom skill rather than Intelligence is less clear to me!) [/QUOTE]
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Community
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Perception, Passive Perception, and Investigation
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