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Perception vs. Investigation in UA Traps Revisited - A problem again?!
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<blockquote data-quote="iserith" data-source="post: 7053089" data-attributes="member: 97077"><p>I haven't read the UA article, but skimming your snippets, it makes sense in the way I present traps, that is, via telegraphing them in Step 1 of the basic conversation of the game. Telegraphing is providing a clue when describing the environment. In the case of the fiery blast trap, the clue would be ash and burn marks. The subsequent Investigation check would then reveal its shape from which the PCs can deduce the AOE of the trap. There is nothing in the text you quoted that indicates the burn marks are hidden and thus require a Perception check to find.</p><p></p><p>I'll add that none of this requires a check either. That's up to the DM based on the player's stated goal and approach compared to the fictional situation at play.</p></blockquote><p></p>
[QUOTE="iserith, post: 7053089, member: 97077"] I haven't read the UA article, but skimming your snippets, it makes sense in the way I present traps, that is, via telegraphing them in Step 1 of the basic conversation of the game. Telegraphing is providing a clue when describing the environment. In the case of the fiery blast trap, the clue would be ash and burn marks. The subsequent Investigation check would then reveal its shape from which the PCs can deduce the AOE of the trap. There is nothing in the text you quoted that indicates the burn marks are hidden and thus require a Perception check to find. I'll add that none of this requires a check either. That's up to the DM based on the player's stated goal and approach compared to the fictional situation at play. [/QUOTE]
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Perception vs. Investigation in UA Traps Revisited - A problem again?!
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