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Perception vs Investigation
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<blockquote data-quote="Quickleaf" data-source="post: 6575939" data-attributes="member: 20323"><p>There's definitely grey area. </p><p></p><p>After all, there's only a little difference between saying "You see an unsullied rug in practically brand new condition save for a thin layer of dust" and "You see an unsullied rug whose layer of dust suggests it hasn't seen foot traffic for months." The first example suggests the conclusion (no foot traffic) that the second example spells out, though could both be considered completely in the realm of direct observation.</p><p></p><p>My scenario - the thieves gambling hall - had a lot of moving parts and complexity. Noticing the absence of silver is a small detail among a sea of details, and some kind of detective hunch, or logical leap from a past clue, or close observation of the poker game would be needed to pick it up. </p><p></p><p>A rug, not so much.</p><p></p><p>In most scenarios I imagine the rug-without-foot-traffic being used (PCs searching a villain's room, a dungeon chamber, or a murder scene), this would either be automatically revealed in the description of the room/the rug or would a low DC Perception check.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6575939, member: 20323"] There's definitely grey area. After all, there's only a little difference between saying "You see an unsullied rug in practically brand new condition save for a thin layer of dust" and "You see an unsullied rug whose layer of dust suggests it hasn't seen foot traffic for months." The first example suggests the conclusion (no foot traffic) that the second example spells out, though could both be considered completely in the realm of direct observation. My scenario - the thieves gambling hall - had a lot of moving parts and complexity. Noticing the absence of silver is a small detail among a sea of details, and some kind of detective hunch, or logical leap from a past clue, or close observation of the poker game would be needed to pick it up. A rug, not so much. In most scenarios I imagine the rug-without-foot-traffic being used (PCs searching a villain's room, a dungeon chamber, or a murder scene), this would either be automatically revealed in the description of the room/the rug or would a low DC Perception check. [/QUOTE]
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