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Perception vs Investigation
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<blockquote data-quote="Nebulous" data-source="post: 6576736" data-attributes="member: 31465"><p>I'm almost positive my players will argue otherwise, that yes, it IS a defensive radar that is always passively active, hence the name. And I could not legitimately say that a monster making noise 20 feet away was not heard by a player with a 19 passive perception, they would complain their heads off, regardless of the marching order. Now if i roll higher than the DC, or the DC is a 20+ (which is uncommon in 5e) then it's acceptable. </p><p></p><p>The game, for better or worse, legitimately allows them to build characters with that ability, but the skill section fails to offer adequate examples and explanations. </p><p></p><p>Of course I as DM have final say on when and where and how such checks are made, but if i'm not following the model set by the rules then they're not going to like it. If the PHB had specific examples of the players being surprised while adjusting the map, that would be cool, we could use that as a reference point for adjudication.</p><p></p><p>Edit - it's not as bad as I'm making it sound, but after 6 months of running 5th edition we're not happy with how skills work.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6576736, member: 31465"] I'm almost positive my players will argue otherwise, that yes, it IS a defensive radar that is always passively active, hence the name. And I could not legitimately say that a monster making noise 20 feet away was not heard by a player with a 19 passive perception, they would complain their heads off, regardless of the marching order. Now if i roll higher than the DC, or the DC is a 20+ (which is uncommon in 5e) then it's acceptable. The game, for better or worse, legitimately allows them to build characters with that ability, but the skill section fails to offer adequate examples and explanations. Of course I as DM have final say on when and where and how such checks are made, but if i'm not following the model set by the rules then they're not going to like it. If the PHB had specific examples of the players being surprised while adjusting the map, that would be cool, we could use that as a reference point for adjudication. Edit - it's not as bad as I'm making it sound, but after 6 months of running 5th edition we're not happy with how skills work. [/QUOTE]
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