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Peregrine's Nest: Using the Canon
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9205697" data-attributes="member: 6802378"><p>The previous franchises can be a great source of inspiration, but also these could become a straitjacket if you worry too much about to respect the canon.</p><p></p><p>Other point about the creative freedom is the PCs can't alter the main plot. For example you can play Dragonlance, but the PCs shouldn't alter the path by the heroes of the lance, but if the players are in an alternate timeline. Some times the DM has to alter the plot because other players have read the book and these know what is hapen, for example about the secret identity of Fizban.</p><p></p><p>Even if you love worldbuilding other players would rather a setting with known names because then you haven't to explain about who is who or what is happening in the neighbour kingdoms.</p><p></p><p>Other times the canon has to be broken because a player wants certain crunch, for example a class or PC race/specie. </p><p></p><p>Let's remember the lore of the TTRPGs are like the bricks within a LEGO box (or other building toy). You are totally free to create you wanted, and this hasn't to be like in the cover of the box.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9205697, member: 6802378"] The previous franchises can be a great source of inspiration, but also these could become a straitjacket if you worry too much about to respect the canon. Other point about the creative freedom is the PCs can't alter the main plot. For example you can play Dragonlance, but the PCs shouldn't alter the path by the heroes of the lance, but if the players are in an alternate timeline. Some times the DM has to alter the plot because other players have read the book and these know what is hapen, for example about the secret identity of Fizban. Even if you love worldbuilding other players would rather a setting with known names because then you haven't to explain about who is who or what is happening in the neighbour kingdoms. Other times the canon has to be broken because a player wants certain crunch, for example a class or PC race/specie. Let's remember the lore of the TTRPGs are like the bricks within a LEGO box (or other building toy). You are totally free to create you wanted, and this hasn't to be like in the cover of the box. [/QUOTE]
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