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Peregrine's Nest: What Does a Line Developer Do?
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<blockquote data-quote="Austin Conrad" data-source="post: 9314509" data-attributes="member: 6924711"><p>Thanks for the encouragement. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I appreciate it!</p><p></p><p>[USER=17913]@timbannock[/USER] Thanks for the advice! I tentatively agree that we need more business-y folks in TTRPGs (tentatively because, well … I keep seeing what happens at WOTC). I've accidentally picked up more of the project management/development toolkit than I ever expected while making my indie RQ stuff. <img class="smilie smilie--emoji" alt="😆" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" title="Grinning squinting face :laughing:" data-shortname=":laughing:" loading="lazy" width="64" height="64" /> Like I said I don't dislike it, but it's also not my passion.</p><p></p><p>Studying publishing to get published feels kind of weird. It feels analogous to becoming a waiter in order to get people to eat your new burger recipe. Like I see the connection, but it also feels backwards—if someone wants to make stuff, then shouldn't they study how to make good stuff? I dunno, hah.</p></blockquote><p></p>
[QUOTE="Austin Conrad, post: 9314509, member: 6924711"] Thanks for the encouragement. :) I appreciate it! [USER=17913]@timbannock[/USER] Thanks for the advice! I tentatively agree that we need more business-y folks in TTRPGs (tentatively because, well … I keep seeing what happens at WOTC). I've accidentally picked up more of the project management/development toolkit than I ever expected while making my indie RQ stuff. 😆 Like I said I don't dislike it, but it's also not my passion. Studying publishing to get published feels kind of weird. It feels analogous to becoming a waiter in order to get people to eat your new burger recipe. Like I see the connection, but it also feels backwards—if someone wants to make stuff, then shouldn't they study how to make good stuff? I dunno, hah. [/QUOTE]
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