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Perfect example of the kind of interaction that I wish Wizards had with it's community.
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<blockquote data-quote="doctorhook" data-source="post: 6596127" data-attributes="member: 58401"><p>My apologies then; I know you've been around these boards a long time, I just assumed you'd been here for 4E and Scott Rouse. He was WotC's brand manager during 4E's launch, and he (along with Mike Mearls and James Wyatt and Rich Baker, IIRC) made a valiant effort to keep in direct touch with fans over the direction of 4E. Unfortunately, 4E ended up being pretty controversial, and the resulting Edition Wars atmosphere turned even ENWorld (which had and has very high quality moderating) pretty toxic. Any comment from somebody connected to WotC would--often months later, and completely out of context--be used to rip into the company for either 4E or failures to live up to expectations created by the fans. I've seen Paizo's board, and they aren't exactly peaceful, but in 2008 everywhere was a flamewar.</p><p></p><p>You for sure aren't wrong. Unfortunately D&D is in the unenviable position of being a valuable brand in a dying medium. D&D isn't strong enough yet to stand without the TTRPG fans, but TTRPGs and publishing are dying a slow death in a digital world. WotC has famously not been smooth in transitioning into the digital economy either. The challenge now is to get people who don't play TTRPGs to care about something with D&D printed on it; ultimately, on the balance sheet, WotC and Hasbro won't (and can't and shouldn't) care what products people are buying from them--whether TTRPG books or comics or video games or TV shows--as long as enough people are buying something with D&D printed on it.</p><p></p><p>If your listed location is accurate, then you and I are in the same town, friend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>No doubt! Unfortunately, it really sucks for those of us (like you and I) who <em>are</em>tabletop D&D fans, because clearly, in Q1 and Q2 2015, WotC is not planning to provide anywhere near the level of TTRPG content it had following previous new editions. I understand why not, but it still sucks for us.</p><p></p><p>Sure, but 5E marks the first edition where D&D was having significant portions of its new TTRPG content produced by entirely different studios (rather than just by freelancers writing for WotC). By licensing Sasquatch and Kobold Press to produce the books, WotC diffuses their own risk; if a product flops, it's Kobold Press' investment lost, and WotC is only out the royalties it would have collected.</p><p></p><p>You're right, but do you have a source for this $50 million number?</p></blockquote><p></p>
[QUOTE="doctorhook, post: 6596127, member: 58401"] My apologies then; I know you've been around these boards a long time, I just assumed you'd been here for 4E and Scott Rouse. He was WotC's brand manager during 4E's launch, and he (along with Mike Mearls and James Wyatt and Rich Baker, IIRC) made a valiant effort to keep in direct touch with fans over the direction of 4E. Unfortunately, 4E ended up being pretty controversial, and the resulting Edition Wars atmosphere turned even ENWorld (which had and has very high quality moderating) pretty toxic. Any comment from somebody connected to WotC would--often months later, and completely out of context--be used to rip into the company for either 4E or failures to live up to expectations created by the fans. I've seen Paizo's board, and they aren't exactly peaceful, but in 2008 everywhere was a flamewar. You for sure aren't wrong. Unfortunately D&D is in the unenviable position of being a valuable brand in a dying medium. D&D isn't strong enough yet to stand without the TTRPG fans, but TTRPGs and publishing are dying a slow death in a digital world. WotC has famously not been smooth in transitioning into the digital economy either. The challenge now is to get people who don't play TTRPGs to care about something with D&D printed on it; ultimately, on the balance sheet, WotC and Hasbro won't (and can't and shouldn't) care what products people are buying from them--whether TTRPG books or comics or video games or TV shows--as long as enough people are buying something with D&D printed on it. If your listed location is accurate, then you and I are in the same town, friend. :) No doubt! Unfortunately, it really sucks for those of us (like you and I) who [i]are[/i]tabletop D&D fans, because clearly, in Q1 and Q2 2015, WotC is not planning to provide anywhere near the level of TTRPG content it had following previous new editions. I understand why not, but it still sucks for us. Sure, but 5E marks the first edition where D&D was having significant portions of its new TTRPG content produced by entirely different studios (rather than just by freelancers writing for WotC). By licensing Sasquatch and Kobold Press to produce the books, WotC diffuses their own risk; if a product flops, it's Kobold Press' investment lost, and WotC is only out the royalties it would have collected. You're right, but do you have a source for this $50 million number? [/QUOTE]
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Perfect example of the kind of interaction that I wish Wizards had with it's community.
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