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Perfect example of the kind of interaction that I wish Wizards had with it's community.
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<blockquote data-quote="Dire Bare" data-source="post: 6597344" data-attributes="member: 18182"><p>Sorry Mistwell, wasn't my intent to goad you, and in retrospect, my post does sound that way.</p><p></p><p>Still, I think we're focusing on details that are somewhat less important . . . especially when none of us really know the real details and we're all armchair quarterbacking here. I may be misunderstanding Iosue's point, and perhaps your rebuttal, but this is the way I'm looking at it . . .</p><p></p><p>To continue to be published, D&D needs to be profitable. At one point perhaps, profits had to reach a specific target number ($50,000?), at another the game itself stood alone in the accounting, later the game and brand stood together. Now perhaps D&D plus Magic together need to hit a certain target number. Any way you look at it, D&D needs to turn a profit to continue to exist. </p><p></p><p>Many fans seem to think the current publishing model for the game isn't going to earn a reasonable "WotC-sized" profit, and that the game is "in trouble". I highly doubt that is the case. I'm very confident in WotC's decision-making that have given us the new game and its new publishing model, and that it will give us a sustainable, and profitable (for WotC), run for D&D. Perhaps I'm so confident because this slow release schedule lines up very well with my own desires for D&D, and I'm also tired of the negativity and nitpicking among the online fan base.</p><p></p><p>Also, not all of us follow the developments of D&D's business side as closely as you seem to. So again, relax a bit if several of us aren't up to speed and have missed or forgotten previous developments.</p><p></p><p><em>EDIT: Upon a smidge more reflection, I'm not so sure that "many" fans are upset and worried that D&D is "in trouble". More like "some" fans who happen to be very vocal and repetitive! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p></blockquote><p></p>
[QUOTE="Dire Bare, post: 6597344, member: 18182"] Sorry Mistwell, wasn't my intent to goad you, and in retrospect, my post does sound that way. Still, I think we're focusing on details that are somewhat less important . . . especially when none of us really know the real details and we're all armchair quarterbacking here. I may be misunderstanding Iosue's point, and perhaps your rebuttal, but this is the way I'm looking at it . . . To continue to be published, D&D needs to be profitable. At one point perhaps, profits had to reach a specific target number ($50,000?), at another the game itself stood alone in the accounting, later the game and brand stood together. Now perhaps D&D plus Magic together need to hit a certain target number. Any way you look at it, D&D needs to turn a profit to continue to exist. Many fans seem to think the current publishing model for the game isn't going to earn a reasonable "WotC-sized" profit, and that the game is "in trouble". I highly doubt that is the case. I'm very confident in WotC's decision-making that have given us the new game and its new publishing model, and that it will give us a sustainable, and profitable (for WotC), run for D&D. Perhaps I'm so confident because this slow release schedule lines up very well with my own desires for D&D, and I'm also tired of the negativity and nitpicking among the online fan base. Also, not all of us follow the developments of D&D's business side as closely as you seem to. So again, relax a bit if several of us aren't up to speed and have missed or forgotten previous developments. [I]EDIT: Upon a smidge more reflection, I'm not so sure that "many" fans are upset and worried that D&D is "in trouble". More like "some" fans who happen to be very vocal and repetitive! :)[/I] [/QUOTE]
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Perfect example of the kind of interaction that I wish Wizards had with it's community.
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