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General Tabletop Discussion
*Pathfinder & Starfinder
Perhaps an old question, but Orcs?
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<blockquote data-quote="ancientvaults" data-source="post: 5374634" data-attributes="member: 83400"><p>Maybe it is because I am from the oldschool, but I don't worry too much about Challenge Ratings or running creatures straight out of the box. My first game of 3.0 (and I was on that bandwagon from the start) had me adding templates to dwarfs to make a weird challenge for the players and they never noticed it, they just thought that these were some strange magical creatures.</p><p> </p><p>After recently playing Lord of the Rings Online and seeing how tough three goblins can be with the right skills, I am going to delve even further in my monster making for Pathfinder and make monsters more challenging (but not necessarily more deadly all the time). The easiest way to do this through cursory tinkering is to make a few using the monster generator on the PFSRD website, toss them into an OpenOffice file and make a few more adjustments to individualize them.</p><p> </p><p>Monsters aren't just going to wait around by the Challenge Rating for a showdown with the players, and making a few weaker monsters stronger (and rationalizing this move in game via a plotline) keeps players on their toes and guessing.</p></blockquote><p></p>
[QUOTE="ancientvaults, post: 5374634, member: 83400"] Maybe it is because I am from the oldschool, but I don't worry too much about Challenge Ratings or running creatures straight out of the box. My first game of 3.0 (and I was on that bandwagon from the start) had me adding templates to dwarfs to make a weird challenge for the players and they never noticed it, they just thought that these were some strange magical creatures. After recently playing Lord of the Rings Online and seeing how tough three goblins can be with the right skills, I am going to delve even further in my monster making for Pathfinder and make monsters more challenging (but not necessarily more deadly all the time). The easiest way to do this through cursory tinkering is to make a few using the monster generator on the PFSRD website, toss them into an OpenOffice file and make a few more adjustments to individualize them. Monsters aren't just going to wait around by the Challenge Rating for a showdown with the players, and making a few weaker monsters stronger (and rationalizing this move in game via a plotline) keeps players on their toes and guessing. [/QUOTE]
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Perhaps an old question, but Orcs?
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