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*Pathfinder & Starfinder
Periapt of Cascading Health and Dazed
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<blockquote data-quote="Chzbro" data-source="post: 4809713" data-attributes="member: 83964"><p>Greetings EN World community.</p><p></p><p>Long time lurker, first time poster.</p><p></p><p>Recently, my group ran into this situation:</p><p></p><p>A character who was dazed used a minor action to activate a Periapt of Cascading Health to remove the dazed condition. At the time, the DM ruled that even though the character was no longer dazed, he had already taken his one action allowed and therefore could not take any more actions.</p><p></p><p>The player argued that once the condition is gone, the character is no longer dazed and has only used a minor action, and thus still has a move and standard action remaining.</p><p></p><p>The player further argued that a dazed Warden who succeeded on a save vs. the dazed condition at the beginning of his turn would be able to act normally which suggests that removing the dazed condition also removes all the effects of being dazed (just as removing poisoned condition removes the effect of the poison and removing the slowed condition removes the effect of being slowed) regardless of when in the round that condition is removed (beginning, middle, or end).</p><p></p><p>In the interests of full disclosure, I am the player in the above example, and while I am fairly certain that I read discussions similar to this on these very boards, I'll be diggered if I can point to anything specific to support my position. At the same time, my DM (who is also an EN World member) can't find anything specific to support his.</p><p></p><p>If anyone can shed any light on this one way or the other, it would be greatly appreciated (especially if you agree with me).</p></blockquote><p></p>
[QUOTE="Chzbro, post: 4809713, member: 83964"] Greetings EN World community. Long time lurker, first time poster. Recently, my group ran into this situation: A character who was dazed used a minor action to activate a Periapt of Cascading Health to remove the dazed condition. At the time, the DM ruled that even though the character was no longer dazed, he had already taken his one action allowed and therefore could not take any more actions. The player argued that once the condition is gone, the character is no longer dazed and has only used a minor action, and thus still has a move and standard action remaining. The player further argued that a dazed Warden who succeeded on a save vs. the dazed condition at the beginning of his turn would be able to act normally which suggests that removing the dazed condition also removes all the effects of being dazed (just as removing poisoned condition removes the effect of the poison and removing the slowed condition removes the effect of being slowed) regardless of when in the round that condition is removed (beginning, middle, or end). In the interests of full disclosure, I am the player in the above example, and while I am fairly certain that I read discussions similar to this on these very boards, I'll be diggered if I can point to anything specific to support my position. At the same time, my DM (who is also an EN World member) can't find anything specific to support his. If anyone can shed any light on this one way or the other, it would be greatly appreciated (especially if you agree with me). [/QUOTE]
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Periapt of Cascading Health and Dazed
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