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<blockquote data-quote="Belzbet" data-source="post: 6167138" data-attributes="member: 6678902"><p>shield and mage armor are ones i allow, also i allow bulls STr and that line (eagles splendor, owls wisdom etc), also as a note, permanency can be dispelled so its not all that powerful (really its more powerful for monsters than PC's since many monsters have dispel magic)</p><p></p><p> Also as note detect magic is a spell that can be "permanancy'ed" by RAW so i dont know why this thread digressed into talk about detect magic...</p><p></p><p>Obviously abuse can occur BUT permanency upraded doesnt really beat the curve ya know what I mean</p><p>I would allow silence as well.... As well as protection from energy OR resist energy... (I WOULD allow almost all 2nd level spells with a duration and even displacement, and maybe many more 3rd level maybe even 4th level spells)... I will even go so far as to say that some 5th level spells are fair game (even by RAW 5th isnt out of the question. EXAMPLE symbol of death)... BUT permanency is a 5th level spell so I stop it at 5th level if a PC wants higher than 5th then I will tell them look at RAW (also as a note i would NOT have to agree to anything not approved by raw but most duration spells of 5th level or lower I would say are fair game, even wall of fire or the wall line......\</p><p>I treat permency like contingency... contingency is a lv6 spesll and it can effect upto level 6 spells depending on your CL, I tret Permanency similar BUT the spell has to be approved (even permanent Haste I would allow; NOTE dispel is so powerful that permanency is likened to a daily event most of the time when it counts...</p></blockquote><p></p>
[QUOTE="Belzbet, post: 6167138, member: 6678902"] shield and mage armor are ones i allow, also i allow bulls STr and that line (eagles splendor, owls wisdom etc), also as a note, permanency can be dispelled so its not all that powerful (really its more powerful for monsters than PC's since many monsters have dispel magic) Also as note detect magic is a spell that can be "permanancy'ed" by RAW so i dont know why this thread digressed into talk about detect magic... Obviously abuse can occur BUT permanency upraded doesnt really beat the curve ya know what I mean I would allow silence as well.... As well as protection from energy OR resist energy... (I WOULD allow almost all 2nd level spells with a duration and even displacement, and maybe many more 3rd level maybe even 4th level spells)... I will even go so far as to say that some 5th level spells are fair game (even by RAW 5th isnt out of the question. EXAMPLE symbol of death)... BUT permanency is a 5th level spell so I stop it at 5th level if a PC wants higher than 5th then I will tell them look at RAW (also as a note i would NOT have to agree to anything not approved by raw but most duration spells of 5th level or lower I would say are fair game, even wall of fire or the wall line......\ I treat permency like contingency... contingency is a lv6 spesll and it can effect upto level 6 spells depending on your CL, I tret Permanency similar BUT the spell has to be approved (even permanent Haste I would allow; NOTE dispel is so powerful that permanency is likened to a daily event most of the time when it counts... [/QUOTE]
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