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Permanant Character Death
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<blockquote data-quote="wujenta" data-source="post: 1059191" data-attributes="member: 7069"><p>I allow raise deads and resurrection, but sometimes permanent death is “permanent”.</p><p></p><p> Warning Spoilers about Rappan athuk:</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>In one of the temples dedicated to Orcus (I think that is the first one) the players are about 10 level and the bad guys are fighting to the death defending the place. You are fighting in a place with pools filled with Lava from an active volcano and the bad guys have orders to take the unconscious or held characters to them and throw them inside inside. Two PC were killed that way (I was the DM, of course) and has remained dead.</p><p></p><p>In the final encounter with Orcus, anyone hit by his wand is killed (fort DC 40 I think to avoid) and cannot be resurrected by any means short of divine intervention. Orcus killed that way 3 characters and they have been dead since then, but the other surviving PC’s are trying now to resurrect them. I let them know via powerful divination spells that the souls of his friends are not destroyed, they are being held in Orcus realm and now they are preparing to go. I will adapt “paladin in hell” to 3.5 to make the core of the story, modified to fit my campaign. The PC’s now are level 20 the lowest and 22 the higher. They have played Rappan Athuk, Bastion of the broken souls, and one homebrewed adventure.</p><p></p><p>Sometimes “permanent death” can lead into interesting adventures</p></blockquote><p></p>
[QUOTE="wujenta, post: 1059191, member: 7069"] I allow raise deads and resurrection, but sometimes permanent death is “permanent”. Warning Spoilers about Rappan athuk: In one of the temples dedicated to Orcus (I think that is the first one) the players are about 10 level and the bad guys are fighting to the death defending the place. You are fighting in a place with pools filled with Lava from an active volcano and the bad guys have orders to take the unconscious or held characters to them and throw them inside inside. Two PC were killed that way (I was the DM, of course) and has remained dead. In the final encounter with Orcus, anyone hit by his wand is killed (fort DC 40 I think to avoid) and cannot be resurrected by any means short of divine intervention. Orcus killed that way 3 characters and they have been dead since then, but the other surviving PC’s are trying now to resurrect them. I let them know via powerful divination spells that the souls of his friends are not destroyed, they are being held in Orcus realm and now they are preparing to go. I will adapt “paladin in hell” to 3.5 to make the core of the story, modified to fit my campaign. The PC’s now are level 20 the lowest and 22 the higher. They have played Rappan Athuk, Bastion of the broken souls, and one homebrewed adventure. Sometimes “permanent death” can lead into interesting adventures [/QUOTE]
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