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Permanant Character Death
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<blockquote data-quote="Brekke" data-source="post: 1059222" data-attributes="member: 4369"><p>There have been some good suggestions here. I agree find a way to raise them. The game rules allow for this so why is it such a big deal? It seems to be a trend lately that DMs want a more gritty feel so they make death permanet. </p><p></p><p>As a player I won't play in a DnD game that the DM insists on playing that way. If you put a lot of work into a character and it dies and it is final then you take the <strong>fun</strong> out of the game. And is that not the point of playing fun? I think the threat of death is needed. It makes the game more exiciting. Make that savings throw or die can make your palms a little sweaty. But going into every encounter knowing that if your character dies that's it takes a lot of fun out of the game. </p><p></p><p>As for the players who use raise dead to have their characters do dumb things make raise dead cost more than gold, have them lose a favorite magic item. Make them do major service to the diety who raised them. Take the chaotic neutral and have him have to be lawful good or face the diety's wrath. There are a lot of creative ways to handle this.</p></blockquote><p></p>
[QUOTE="Brekke, post: 1059222, member: 4369"] There have been some good suggestions here. I agree find a way to raise them. The game rules allow for this so why is it such a big deal? It seems to be a trend lately that DMs want a more gritty feel so they make death permanet. As a player I won't play in a DnD game that the DM insists on playing that way. If you put a lot of work into a character and it dies and it is final then you take the [B]fun[/B] out of the game. And is that not the point of playing fun? I think the threat of death is needed. It makes the game more exiciting. Make that savings throw or die can make your palms a little sweaty. But going into every encounter knowing that if your character dies that's it takes a lot of fun out of the game. As for the players who use raise dead to have their characters do dumb things make raise dead cost more than gold, have them lose a favorite magic item. Make them do major service to the diety who raised them. Take the chaotic neutral and have him have to be lawful good or face the diety's wrath. There are a lot of creative ways to handle this. [/QUOTE]
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