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Permanant Character Death
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<blockquote data-quote="Holy Bovine" data-source="post: 1059755" data-attributes="member: 203"><p><strong>Re: It's me...</strong></p><p></p><p></p><p></p><p>As a long time DM I have to say if this was a wandering monster than that was a pretty bad way to end a campaign and I can understand Queenie's bitterness. </p><p></p><p>Look at it this way - the PC's had faced the Lich and Golem and forced them to retreat. They had <em>won</em>. Then they get ambushed by a Gelatenious Cube and bam end of campaign.</p><p></p><p>All I can say is - blargh.</p><p></p><p>That is, honestly, a poor way to stage an encounter. Even i spot and/or listen checks were used to do something like this to established PCs is a little on the lame side (and I am <strong>not</strong> trying to flame/insult or judge rjmc64, this is my own personal opinion on how <strong>I</strong> might handle this, please do not take this personally). I'm not saying long-time PCs are immune to death but to go out like this? It would leave bitter taste in my mouth I know.</p><p></p><p></p><p></p><p>Sometimes there are opportunities within things like this. If you honestly aren't having fun, and can't see the game being fun in the future then, sadly, you might want to quit. But as I said there are chances to grow this out into another campaign. Did any of the now dead PCs have relatives? Wouldn't they wonder what had happened to thier loved ones. Even a distant cousin or aunt could have heard of the deaths of her niece/cousin/whatever and decide to investigate. Those are the characters I would let the players use. And let them make up their stats , equipment etc based on regular rules (probably not start at 1st level though - I would take them way too long to ever find out what happened to the first group of PCs - I would suggest 8th level. Just far enough behind the first group that an andventure or two might be in order to figure new stats and abilities). I wouldhate for you, Queenie, to stop playing because of this bad experience - but a quest to rescue the dead PCs might be able to set things right. Hope you keep playing and don't let the naysayers and negativity put you off RPGs forever.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 1059755, member: 203"] [b]Re: It's me...[/b] [B][/b] As a long time DM I have to say if this was a wandering monster than that was a pretty bad way to end a campaign and I can understand Queenie's bitterness. Look at it this way - the PC's had faced the Lich and Golem and forced them to retreat. They had [i]won[/i]. Then they get ambushed by a Gelatenious Cube and bam end of campaign. All I can say is - blargh. That is, honestly, a poor way to stage an encounter. Even i spot and/or listen checks were used to do something like this to established PCs is a little on the lame side (and I am [b]not[/b] trying to flame/insult or judge rjmc64, this is my own personal opinion on how [b]I[/b] might handle this, please do not take this personally). I'm not saying long-time PCs are immune to death but to go out like this? It would leave bitter taste in my mouth I know. Sometimes there are opportunities within things like this. If you honestly aren't having fun, and can't see the game being fun in the future then, sadly, you might want to quit. But as I said there are chances to grow this out into another campaign. Did any of the now dead PCs have relatives? Wouldn't they wonder what had happened to thier loved ones. Even a distant cousin or aunt could have heard of the deaths of her niece/cousin/whatever and decide to investigate. Those are the characters I would let the players use. And let them make up their stats , equipment etc based on regular rules (probably not start at 1st level though - I would take them way too long to ever find out what happened to the first group of PCs - I would suggest 8th level. Just far enough behind the first group that an andventure or two might be in order to figure new stats and abilities). I wouldhate for you, Queenie, to stop playing because of this bad experience - but a quest to rescue the dead PCs might be able to set things right. Hope you keep playing and don't let the naysayers and negativity put you off RPGs forever. [/QUOTE]
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