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Permanent Arcane Sight... help with rulings plz...
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<blockquote data-quote="HoboGod" data-source="post: 5270521" data-attributes="member: 90920"><p>Yes, compared to other 0th level spells, which tend to be tricks, having Detect Magic reveal invisible creatures, is madness, IMHO.</p><p></p><p>I'm not going to argue that an AoE spell trumps all concealment strategies or the other way around, there are too many variables and outliers. All I'm saying is that there are effective ways to fight against total concealment penalties, AoE being one such example. If you mean to tell me that AoE spells are not powerful, I'd be rather confused as a wizard's fireball tends to do just as much damage as a TWF rogue's sneak attack at the same level.</p><p></p><p>Detecting someones thoughts doesn't involve sight, so I don't see how that's relevant to the argument. If you know someone is exactly ten feet southwest of you, then you are de facto granted a line of sight to that person when you're facing southwest. That's how I see it. That's how arguers of Detect Magic's ability to see the invisible want it to function. There's nothing about Detect Magic being able to see invisible creatures, ANYWHERE. It's a backwards loophole for people that want Arcane Sight to function similarly to See Invisibility by exploiting a vague description.</p><p></p><p>Your area of effect can extend beyond a brick wall, your line of sight cannot. If a creature is invisible, you don't have line of sight. If you don't have line of sight, the creature is invisible (or at least to you). There are explicit rules for pinpointing invisible and hidden creatures, Detect Magic isn't mentioned in them whatsoever.</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5270521, member: 90920"] Yes, compared to other 0th level spells, which tend to be tricks, having Detect Magic reveal invisible creatures, is madness, IMHO. I'm not going to argue that an AoE spell trumps all concealment strategies or the other way around, there are too many variables and outliers. All I'm saying is that there are effective ways to fight against total concealment penalties, AoE being one such example. If you mean to tell me that AoE spells are not powerful, I'd be rather confused as a wizard's fireball tends to do just as much damage as a TWF rogue's sneak attack at the same level. Detecting someones thoughts doesn't involve sight, so I don't see how that's relevant to the argument. If you know someone is exactly ten feet southwest of you, then you are de facto granted a line of sight to that person when you're facing southwest. That's how I see it. That's how arguers of Detect Magic's ability to see the invisible want it to function. There's nothing about Detect Magic being able to see invisible creatures, ANYWHERE. It's a backwards loophole for people that want Arcane Sight to function similarly to See Invisibility by exploiting a vague description. Your area of effect can extend beyond a brick wall, your line of sight cannot. If a creature is invisible, you don't have line of sight. If you don't have line of sight, the creature is invisible (or at least to you). There are explicit rules for pinpointing invisible and hidden creatures, Detect Magic isn't mentioned in them whatsoever. [/QUOTE]
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Permanent Arcane Sight... help with rulings plz...
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